Epic Games launched the Contest!!!

Started by Hyrage, April 03, 2008, 06:41:01 PM

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Hyrage

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INTEL AND EPIC GAMES LAUNCH ââ,¬Å"$1 MILLION INTEL MAKE SOMETHING UNREAL CONTESTââ,¬Â
Legendary mod-making contest with more than $1 million in cash and prizes to spark game development

CARY, N.C. ââ,¬â€œ April 3, 2008 ââ,¬â€œ Epic Games, Inc., the award-winning developer of multimillion-selling games and the worldââ,¬â,,¢s leading game engine, Unreal Engine 3, today announced plans to follow up the original ââ,¬Å"$1 Million Make Something Unreal Contestââ,¬Â with an all new competition to include esteemed sponsor, Intel Corporation. Winnings exceed $1 million in value, and consist of one coveted Unreal Engine 3 license as a grand prize and other cash awards and prizes, including IntelÃ,® Software Development Products and Velocity Micro PCs based on the IntelÃ,® Dual Socket Extreme Desktop Platform with two IntelÃ,® Coreâ„¢2 Extreme quad-core processors. The 2008 ââ,¬Å"$1 Million Intel Make Something Unreal Contestââ,¬Â will be judged in four preliminary phases and a grand final. Judging will begin in June 2008 and will conclude, with the grand final prizes being awarded, in fall 2009.

To participate, aspiring game developers create modifications (ââ,¬Å"modsââ,¬Â) for the PC version of Unreal Tournament 3 in a wide range of categories including environments, characters, weapons, gameplay, tools, vehicles and more.
Through the contest, players can unleash their creative skills, make new content and game experiences using cutting-edge game technology, and reap rewards on many different levels. The content created for this contest will be freely available to players of the PC version of Unreal Tournament 3 worldwide.

ââ,¬Å"To all you aspiring game developers out there ââ,¬â€œ this is your chance to get in the big leagues. We have categories for all kinds of creatively talented people including programmers, artists, 3D modelers, designers and even aspiring film directors,ââ,¬Â said Mark Rein, vice president of Epic Games. ââ,¬Å"You get to use the same world-class Unreal Engine 3 toolset we used to create Unreal Tournament 3 and Gears of War. Unreal Engine 3 is used by many of the industryââ,¬â,,¢s leading game companies, so this is truly a chance to prove your worth and get your foot in the door of the game business while having your work potentially exposed to millions. To get mod-makers started, the collectorââ,¬â,,¢s edition of Unreal Tournament 3 includes over 20 hours of 3D Buzzââ,¬â,,¢s professional-level video training materials for the Unreal Engine 3 toolset.ââ,¬Â

ââ,¬Å"The ââ,¬Ëœ$1 Million Intel Make Something Unreal Contestââ,¬â,,¢ demonstrates Intelââ,¬â,,¢s ongoing commitment to helping game developers harness the capabilities of the PC gaming platform,ââ,¬Â said Elliot Garbus, vice president, Software and Solutions Group, general manager, Visual Computing Software Division, Intel Corporation. ââ,¬Å"We are passionate about unleashing developersââ,¬â,,¢ innovation through our popular software developer tools, our IntelÃ,® Coreâ„¢ 2 processor family, and high-performance platforms, like the eight core IntelÃ,® Dual Socket Extreme Desktop Platform, formerly codenamed ââ,¬ËœSkulltrailââ,¬â,,¢. Combining Intel products with the Unreal Engine modding tools provides a wonderful opportunity for aspiring developers, machinima artists, and modders to jump in and truly change the game.ââ,¬Â

The last ââ,¬Å"$1 Million Make Something Unreal Contestââ,¬Â catapulted World War II shooter Red Orchestra to fame. Its development team, Tripwire Interactive, was awarded the grand prize, an Unreal Engine 3 license, for overall Best Mod and throughout the contest earned nearly $80,000 in cash and computer hardware prizes. Red Orchestra was later shipped to retail outlets worldwide.

ââ,¬Å"A few years ago, we were just a group of fans with an idea to make a mod that we would all like to play," said Tripwire Interactive President John Gibson. "The Unreal Engine and its mod tools were perfect for the game we wanted to make, and with the hard work and determination of our team we used those tools to create Red Orchestra and win the mod competition. Winning the ââ,¬ËœMake Something Unreal Contestââ,¬â,,¢ helped the Tripwire Interactive team realize our dream of founding our own development studio and bringing our game to retail. It is a real life 'Rags to Retail' story.ââ,¬Â

Universities and students can participate as well. ââ,¬Å"We were pleased to be a winner in the educational category of the first contest sponsored by Epic and look forward to being part of this yearââ,¬â,,¢s competition,ââ,¬Â said Dr. Peter Raad, founder and executive director of The Guildhall at SMU. ââ,¬Å"Unreal Engine technology has been a cornerstone of our program and has been a big part of us sending more than 180 artists, level designers and programmers since 2004 to work at more than 70 video game studios around the world.ââ,¬Â

For more information about the ââ,¬Å"$1 Million Intel Make Something Unreal Contest,ââ,¬Â visit www.makesomethingunreal.com.

About Unreal Tournament 3
Published by Midway, Unreal Tournament 3 marks the return of the world's premiere first-person shooter to the PC, and its debut on the PLAYSTATIONÃ,®3 system. Unreal Tournament 3 unleashes the full power of Unreal Engine 3, taking graphics, gameplay and challenge to a whole new level. Players engage in intense battles with other human players online, or against Unreal artificial intelligence that sets the industry standard. With the most powerful futuristic weapons and vehicles available, this is FPS action at its best! More information about Unreal Tournament 3 can be found online at www.unrealtournament3.com.

About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and its best-of-breed toolset. Unreal Engine 3 maintains those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's advanced toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained through the Unreal Technology Web site at www.unrealtechnology.com.

About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its Unreal series, recently shipping Unreal Tournament 3 for PC and PlayStation 3. Epicââ,¬â,,¢s breakthrough game, Gears of War, sold over 4.5 million copies and was awarded overall Game of the Year for 2006 by the Academy of Interactive Arts & Sciences, Game Developers Choice Awards, GameSpot, GamePro and many others. Epic is also responsible for the Unreal Engine, which is the underlying technology for a wide range of games including the Game Critics Awardsââ,¬â,,¢ Best Console Game and Spike TVââ,¬â,,¢s 2007 RPG of the Year Mass Effect by BioWare and the 2007 BAFTA Best Game and Spike TV Game of the Year BioShock by 2K Games. Epic's Unreal Engine 3 is the current holder, and three-time consecutive winner, of Game Developer magazine's Front Line award for Best Engine. Epic was also recognized as 2006 Studio of the Year by Spike TV, 2006 Developer of the Year by Official Xbox Magazine and 2007 Large Company of the Year by the North Carolina Technology Association. Additional information about Epic can be obtained through the Epic Games Web site at www.epicgames.com.

About Intel
Intel, the world leader in silicon innovation, develops technologies, products and initiatives to continually advance how people work and live. Additional information about Intel Software is available at www.intel.com/software. Additional information about Intel is available at www.intel.com/pressroom and blogs.intel.com.
Epic, Epic Games, Unreal, Unreal Tournament and Gears of War are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners. Copyright Ã,® 2008 INTEL Corporation. All rights reserved. .
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"Video Games are art, but we don't play art, we play games."

Hyrage

Hmm... the site is actually down for maintenance  >:( .

This challenge is just giving me the 10 000 hammer strikes on the head to be part of the PS Team as a Level Designer and just kick out the competition LOLLL.

Joking. As I told you guys, I'm learning UE3 actually to strongly understand how kismet and matinee truly works. These two sub-system are the key for immersive maps.

Keep an eye on me pleaze guys, I'll come back with my Final UT3 maps as soon as I can. Let's hope you'll get your crush on me this time  :P [what is better than a funny atmoshpere lolll].

I'll do everything I can to get SC:CT and no, it's not that simple in my actual situation lol.
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"Video Games are art, but we don't play art, we play games."

VaNilla

This is incredible news thanks for the info mate! Good luck with your aspirations for the UE3 Engine :D.

Hyrage

Quote from: STON3COLDKILLA on April 03, 2008, 06:57:01 PM
This is incredible news thanks for the info mate! Good luck with your aspirations for the UE3 Engine :D.
You sould try  ::), you could like it  ;D
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

VaNilla

Oh I would if they fixed the fucking thing. At the moment my game crashes every single time at startup and many people have my exact same problem, Epic haven't done a shit about it :P.

Hyrage

Quote from: STON3COLDKILLA on April 03, 2008, 07:11:19 PM
Oh I would if they fixed the fucking thing. At the moment my game crashes every single time at startup and many people have my exact same problem, Epic haven't done a shit about it :P.
Your game or the Editor? Both?
I remember a few months ago that Valve updated their Engine (Hammer) and just crashed it up if you didn't have the Orange Box version of Half-Life 2... and this happenned during our final project during my Formation at Campus Ubisoft LOLLLL.

SO I hope it's not something similar... that is happening here.
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"Video Games are art, but we don't play art, we play games."

VaNilla

The game, never tried editor, the editor probably works fine :P.

frvge

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Hyrage

#8
Quote from: frvge on April 03, 2008, 08:14:20 PM
Sweet :) I'm sure we'll join.
Alright! It's great to hear that you'll be on the run  ;D.
Good luck guys! This race is a gift just for you!  ::)

And from this list, what are you aiming for?
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$1 Million Intel Make Something Unreal Contest
2008-2009 Category Descriptions


Best Mutator
Enter during Phase 1
Mutators are one way to modify a game, and we are looking for changes to a UT3 game type for the Best Mutator category. Mutators are "mini mods": they adjust settings such as speed or gravity, add a weapon or a power-up, and so on. Players should be able to set and configure mutators like extra game options. These can be a lot of fun, so be sure to check out some of the awesome mutators that come with UT3 to experiment with what you can do ââ,¬â€œ then let your imagination run wild!

Best New Game Type
Enter during Phase 1
Game types are a much larger class of mod, and allow access to a much larger range of functionality. If your idea can't be implemented within a mutator, you should work on a game type. The Best New Game Type category focuses on gameplay, and not necessarily what new art is included. The new game type may use new levels and other content, or it may use existing UT3 levels and content.

Best Tool
Enter during Phase 1
Got a cool tool or utility you've created for UT3? Here's where you can win some money for it! Tools can be external, like an UnrealScript development environment, an .ini manager or an application that helps server administrators or adds functionality within UT3.

Best New Weapon
Enter during Phase 1
The language of UT3 is carnage, and its verbs are the guns! Show us new ways to dismember your enemies and dish out the pain by creating a new weapon.

Best New Character/Customization Pack
Enter during Phases 1, 2, 3
Can you make an awesome original UT3 character model? Feel free to call on the game's existing skeletal meshes and animation, or go for extra consideration and create your own! More interested in accessories? No problem. Dazzle us with a collection of helmets, facemasks, shoulder pads and other character customization options.

Best CTF Level
Enter during Phases 1, 2, 3
Make an awesome level for the Capture the Flag game type. In this category, you're welcome to use any of the existing content that comes with UT3, or you may create your own. The best levels will combine great gameplay with strong visuals and good performance.

Best Warfare Level
Enter during Phases 1, 2, 3
Make a fantastic level for the Warfare game type. In this category, you're welcome to use any of the existing content that came with UT3, or you may create your own. The best levels will combine great gameplay with strong visuals and good performance.

Best vCTF Level

Enter during Phases 1, 2, 3
Make an awesome level for the Vehicle Capture the Flag game type. In this category, you're welcome to use any of the existing content that comes with UT3, or you may create your own. The best levels will combine great gameplay with strong visuals and good performance.

Best Deathmatch Level
Enter during Phases 1, 2, 3
Make a great level for the Deathmatch game type. In this category, you're welcome to use any of the existing content that comes with UT3, or you may create your own. The best levels will combine great gameplay with strong visuals and good performance.

Best Use of Physics
Enter during Phases 1, 2, 3, 4
Here, we're looking for the most interesting ways you can utilize physics within UT3's gameplay.

Best New Vehicle

Enter during Phase 2
Vehicles come in all shapes, sizes and styles. Build one and make it fun to use.

Best Game Mod
Enter during Phase 2 (splits off into Best FPS and Best Non-FPS in Phases 3 and 4)
Be inventive. The Unreal Engine can be used for all sorts of game genres. Let your creativity shine and design something cool!

Best Machinima
Enter during Phases 2, 3, 4
Machinima is animated filmmaking within a real-time 3D environment. Unreal Engine 3's Matinee system allows you to build these kinds of movies inside the Unreal Editor. Fire up UT3 and begin a new single-player game. Check out the cool non-interactive movie of the Reaper fighting off the Krall horde. Did you know you could do this? Are you a future Hollywood honcho? Show us how good you are! Learn more about Machinima at the Academy of Machinima Arts and Sciences web site at www.machinima.org. Time limit for submissions is five minutes.

Best Graphics in Map
Enter during Phases 2, 3, 4
Beauty is in the eye of the beholder, even when you're in a carnage-filled UT3 slugfest. Take us to breathtaking alien vistas, grungy urban hives, or anywhere in between. This category is rated on artistic quality, and not gameplay. Beauty uber alles!

Best New Weapon Set
Enter during Phase 3
Build your buffet of death-dealing hardware and they will come! These weapons should be balanced and play together well.

Best FPS Game Mod
Enter during Phases 3, 4
This one needs no explanation. Make the best first-person shooter-style mod that you can.

Best Non-FPS Game Mod
Enter during Phases 3, 4
Be inventive. Unreal Engine 3 can be used for all sorts of game types. Let your creativity shine and design something cool that you wouldn't ordinarily see in a traditional first-person shooter.

Best Level for Game Mod
Enter during Phases 3, 4
Among the best game mods, some levels stand out as classics. This category rewards phenomenal gameplay levels for custom game mods.

Best Art for a Game Mod
Enter during Phase 4
Whether it's the frozen frontlines of Eastern Front WWII or a magic infused fantasy kingdom, this award recognizes excellence in game visuals.

Best New Vehicle Set
Enter during Phase 4
Some fly, some hover and some just barrel through you leaving a broken and bloody carcass in their dust. Blow us away with your high-octane squadron of death-dealing rides and you could walk away with this prize.

Educational Category

Enter during Phase 4
Schools represented by the most worthy students or faculty in the contest will receive cash prizes. Entrants who are students or faculty members will be asked to provide the name of their educational institution and the contact information for the school. For consideration in this category, the mods do not have to be school projects, but the students or faculty must be presently enrolled with or employed by the institution.
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"Video Games are art, but we don't play art, we play games."

Aj

I'm guessing best mod.(Non-fps?)

Afterall, none of the rest really fit PS.

frvge

I'd say:
Best New Gametype
Best Tool (aiming for dedicated server)
Best Game Mod -> Best Non-FPS Game Mod
Beste Level for Game Mod
Best Art for a Game Mod
Best Graphics in Map

We can hope :p
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Hyrage

#11
Quote from: frvge on April 03, 2008, 09:11:37 PM
I'd say:
Best New Gametype
Best Tool (aiming for dedicated server)
Best Game Mod -> Best Non-FPS Game Mod
Beste Level for Game Mod
Best Art for a Game Mod
Best Graphics in Map

We can hope :p

Yeah, and I fully agree with what you are aiming for. Were are you at for now exactly in the production? Have you started to Level Design the game yet?

modif: maybe it's too much secret  ::)
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"Video Games are art, but we don't play art, we play games."

Farley4Fan

Awesome news!  Say, everyone in the community here gets 500 bucks for their troubles?  Just kidding ofc.  I hope this does well.  For some reason I couldn't find the due date for the entry or whatever.  Good luck devs!  Good luck PS!

Kubanator

Sweet. But will it be ready by June?

frvge

Final phase ends 31st of August 2009... so enough time.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.