Tick...Tock (Neut Obj, Music/Animator text, UT3 Spy, MT, Lakehouse Dev Comment)

Started by frvge, October 08, 2008, 08:33:25 PM

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Ion.67

Please stop saying you can't do work because you aren't professional. We all know that. It sounds really odd having devs say that they can't do good. We understand that it won't look as good.

Gui Brazil

Quote from: Ion.67 on October 16, 2008, 12:55:56 AM
Please stop saying you can't do work because you aren't professional. We all know that. It sounds really odd having devs say that they can't do good. We understand that it won't look as good.

Uhh, who said we can't do the mod? They said we can't MATCH the level of an AAA game (well, duh it's an AAA game, for christ sake!) because they spend 4 or 5 years on them with a team filled with the best professionals in the game industry working thousands of hours each week when we can only do it on some of our free time, in a much smaller time span and with only a few professionals (Kebab, Zed, Overstatement and I guess that's it). And please, the guy was comparing PS to UT3, what did you expect the reactions to be like?

frvge

Hey, I'm a professional webdeveloper now  :P
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Ion.67

I'm saying it sounds retarded when you say it. It seems that you are imposing a limit upon yourselves. No one expects an AAA game.

Zedblade

#64
Quote from: Ion.67 on October 16, 2008, 03:26:02 AM
I'm saying it sounds retarded when you say it. It seems that you are imposing a limit upon yourselves. No one expects an AAA game.

You may not, but a lot of the more ignorant people will, and WILL complain. I've seen it before in other mods, I'm i'm 100% positive i'll see it again.

We aren't imposing anything on ourselves, we've said before we will do the best we can, but just want to let people know that IF the game isn't up to AAA Game Developer quality, don't get pissed off, there is a perfectly valid reason.

I think you are just misunderstanding we we are trying to say. This was all an answer to what's his face comparison between UT3 and PS. We had to come and set the record straight. You took it as more then it was.

Spekkio

I'll honestly be surprised if the mod ever gets finished in the first place. I've seen a lot of "big idea" mods fall by the wayside because A) they can't find people to fill an integral spot (in PS's case: animators) and B) the people who are working on it get bored/have other commitments/move out of their parents' basement/get married/whatever.

AgentX_003

Quote from: Spekkio on October 16, 2008, 04:57:12 AM
I'll honestly be surprised if the mod ever gets finished in the first place. I've seen a lot of "big idea" mods fall by the wayside because A) they can't find people to fill an integral spot (in PS's case: animators) and B) the people who are working on it get bored/have other commitments/move out of their parents' basement/get married/whatever.


I honestly believe, that this mod will be completed because due to the results we have been seeing, if we didn't see any progress what so ever, then it would be safe to say that the mod is in trouble, but

stuff is being produced , so the key is to think positive in this situation, thats just my two cents.


-Thanks Murdy for da Sig <3  xD

Westfall

If the mod does get finished I don't have expectations. I just want a game, and we can always give inputs which will allow for patches. That, imo, is the most important thing....having a dedicated team who will make fixes and understands the dedication to the mod.

Spekkio

Quote from: AgentX_003 on October 16, 2008, 05:14:00 AM
Quote from: Spekkio on October 16, 2008, 04:57:12 AM
I'll honestly be surprised if the mod ever gets finished in the first place. I've seen a lot of "big idea" mods fall by the wayside because A) they can't find people to fill an integral spot (in PS's case: animators) and B) the people who are working on it get bored/have other commitments/move out of their parents' basement/get married/whatever.


I honestly believe, that this mod will be completed because due to the results we have been seeing, if we didn't see any progress what so ever, then it would be safe to say that the mod is in trouble, but

stuff is being produced , so the key is to think positive in this situation, thats just my two cents.
All you've seen is a few models and parts of a map, which is the easiest part of making the mod. Those models still need to animated, the game needs to be coded, tested for QA, and recoded until it is in good working shape.

kronf

Quote from: Spekkio on October 16, 2008, 04:57:12 AM
I'll honestly be surprised if the mod ever gets finished in the first place. I've seen a lot of "big idea" mods fall by the wayside because A) they can't find people to fill an integral spot (in PS's case: animators) and B) the people who are working on it get bored/have other commitments/move out of their parents' basement/get married/whatever.
Exactly my thoughts.

Just because someone asks ignorant questions doesnt mean people want an AAA game. What the fuck is AAA game anyway. Can ct versus be considered AAA just because ubi worked full time on it? Its still a shitty game and this is the only game PS can be compared with. So far PS looks 10x better than ct. No need to get all defensive when someone asks you something he has no idea what he wants to say. I'm sure everyone knows that you are doing it in your free time by now.

Hyrage

#70
Quote from: Gui Brazil on October 16, 2008, 02:04:24 AM
Quote from: Ion.67 on October 16, 2008, 12:55:56 AM
Please stop saying you can't do work because you aren't professional. We all know that. It sounds really odd having devs say that they can't do good. We understand that it won't look as good.

Uhh, who said we can't do the mod? They said we can't MATCH the level of an AAA game (well, duh it's an AAA game, for christ sake!) because they spend 4 or 5 years on them with a team filled with the best professionals in the game industry working thousands of hours each week when we can only do it on some of our free time, in a much smaller time span and with only a few professionals (Kebab, Zed, Overstatement and I guess that's it). And please, the guy was comparing PS to UT3, what did you expect the reactions to be like?
I totally can't agree with your statement, but you are telling the truth, we do not work on this mod 60 hours a week (not in my case, at least).

And we got one more right here and I'm not freaking going to let this mod die, we will kick some butts for the MSUC. :-*. isn't Theo also a professional?


http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

Theodore W

whispers, professional hermit in the cave  ;)

neth

Well, I don't know this "technical language". I may only guess what words like "shaders", "textures" etc. mean but despite that I'm still able to say if something looks good or not. I assumed that because you work on ue3, the graphics will be similar to what we can see in ut3 but unfortunately they aren't. The general question is: Will the game look better than it looks now ? Will things in this picture, for example the stage, look better ?

http://www.projectstealthgame.com/public/screenshots/maps/lakehouse/lakehouse1_prealpha.jpg


It seems that my question hurt your feelings and I apologise for that but calling someone an ignorant only because he doesnt know appropriate technical language doesnt look very professional to me.

Gawain

i'd be more than happy if the ingame graphic looks as good as the screenshots.
balanced  varied gameplay is more important for long-term fun anyways than fancy graphics. so in this regard, as long as the lightning and sound behaviour works well for svm gameplay, everything is fine.
btw, didn't a new professional animator join the team recently?

frvge

@neth: a large part depends on the used lighting. Currently, it's still like in that picture, which is IMO pretty good.
@Rambo, he didnt join the team, but he's making some animations for us :).
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.