Spy model...in progress

Started by goodkebab, February 18, 2007, 01:51:42 AM

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Bionic-Blob

Quote from: Gawain on June 13, 2007, 02:59:45 PM
btw, whats the main color for the ps menues and the hud?

ut has always had an option for customisable HUD, so lets keep that in, aye?

goodkebab

Quote from: Bionic-Blob on June 14, 2007, 02:59:36 PM
Quote from: Gawain on June 13, 2007, 02:59:45 PM
btw, whats the main color for the ps menues and the hud?

ut has always had an option for customisable HUD, so lets keep that in, aye?

We have not started on UI concepts yet....but really, this will be the simplest of things to integrate.

I still want to make the hud as invisible as possible.

ie:  Tazer charge is indicated by the intensity of the glow of the goggles,  and also a meter on the tazer itself.

frags/ammo should be on the merc gun and not in the hud









Succubus Dryad Of The Undying Comet

Quote from: goodkebab on June 14, 2007, 03:49:56 PM

ie:  Tazer charge is indicated by the intensity of the glow of the goggles,  and also a meter on the tazer itself.

frags/ammo should be on the merc gun and not in the hud

Awesomeness, pure awesomeness ;D

Gawain

Quote from: goodkebab on June 14, 2007, 03:49:56 PM
I still want to make the hud as invisible as possible.
:D
this supports the feeling of being in a great movie rather than sitting in front of a computer.

Succubus Dryad Of The Undying Comet

Quote from: Gawain on June 14, 2007, 04:26:05 PM
Quote from: goodkebab on June 14, 2007, 03:49:56 PM
I still want to make the hud as invisible as possible.
:D
this supports the feeling of being in a great movie rather than sitting in front of a computer.
This, combined with NPC's walking around and acting as moving alarms, would be awesome (say on that stripclub map mentioned), combined with the option to play the game in the SCC style (just skin changes, and you don't get any EQ, but you look like an NPC to the mercs), it would be awesome ;D

goodkebab

you can forget NPCs unless you want to find people willing to make them.

Gawain

this is one of the cool ideas we can consider in 3 years.

Succubus Dryad Of The Undying Comet

OMFG ur right....
yet i found another difficulty - the NPC's should be sychronized...
whatever - FORGET ABOUT WHAT I SAID IT'S NOT MY FAULT, AN IDIOT FORCED ME TO DO THIS, HE EVEN THREATENED ME WITH A HEADSHOT!!!11one

scope2005

Blob I just noticed your avatar... is that... the project-stealth spy in running animation?!

Any video's or gif's to share ?:)

Succubus Dryad Of The Undying Comet

Quote from: scope2005 on June 21, 2007, 02:51:13 PM
Blob I just noticed your avatar... is that... the project-stealth spy in running animation?!

Any video's or gif's to share ?:)
OMG lol u noticed kinda late... and yes it is the spy running animation  ;D

Bionic-Blob

I cannae release anything i'm afraid.

i can make some more poses though (albeit crappy ones xD)

Daybreak

Now see. New poses would be fantastic.
I'm in the middle of creating the Menu system and am in need of two spy models. I was going to photoshop one of spies in the other desktops kebab already made but a new pose would be great.

Pretty simple I think. The idea is to have two spies, like teamates beside each other. One is standing looking at his wrist ala spy cam. The other is at his feet crouching, waiting. Puting them on a large pedestal like kebab's models would be great. That way it doesn't look like they are floating.

Let me know if you need more details, or if you can actually do this. It'd help get the full effect for my screens.

Succubus Dryad Of The Undying Comet

That would be cool - Blob, can you make a necking pose??

Bionic-Blob


Tidenburg

leaning backward, one arm around neck one arm under arm of merc and then looped upto the mercs shoulder. Mercs free arm is grabbing onto the spies arm which is necking him. Would help if we had a merc model :p