New idea for Sticky Cams

Started by frvge, August 21, 2007, 11:13:42 PM

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frvge

Besides gas, they should also be able to release a tiny amount of chaff.

I only just made it up and I think it could be useful to disarm mines that aren't accessable by shooting a chaff (or shooting the chaff makes too much noise or whatever).

If you used gas, you can't chaff anymore and vice versa.

I have no idea what it'll do to gameplay, so I am asking your opinion on the pros/cons.
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InvisibleMan999

Well, I'm sort of reluctant to make cams any better, as they tend to be one of the most essential peices of spy equipment out there. Everyone takes cams, at least all the good players do anyway, so I don't feel as though they need a power boost.

As far as gameplay changes, I'm not really certain it'd be all that useful. Mainly because the best mines are hidden behind walls and the like and require that you bounce a grenade in. A straight trajectory usually isn't sufficient to hit them.

Instead I see them being used as quick chaff replacements. Quickcam a 3 laser door setup instead of chaffing it. I could also see distraction devices as a side effect. Set up a chaff cam by a laser beam or camera and then blow it at a strategic time to initiate a security failure message, if you set it up right, it may draw the mercs off track.

Still, as I said before, stickies are probably the most potent spy gadget out there, so I don't think there's really any need to make them better.

frvge

I think that if the 'normal' chaffs make the noise they do now, and the 'sticky cam chaff' makes no noise, it can open up some tactics that you already mentioned. I dont see how it would make cams much stronger, because it's just a silent, remote chaff.
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Farley4Fan

Hmmm, interesting idea.  Would the chaff still even make a noise?  When you throw a chaff at the ground it makes a little buzzing noise that everyone can hear.  This would only be useful if the sticky chaff thing didn't make the buzzing noise, if it did then all it would become is a chaff that takes too long to use.

Hey, I just had an idea.  Say you are in sticky cam mode and you have a given amount of gas (or chaff) to use.  What if you could hold down a button to use gas and when you let go the gas would stop coming out?  Same thing with chaff.  Say you had a little bar that shows gas amount and when you release some, that bar goes down, but you still have some left to use later.  Of course to do this then it should take more gas to bring down a merc, and more of a direct hit.

Good idea? Bad idea?

monterto

this idea is better for escapes and such, for example placing one near some static security like a motion sensor and set off the cam before you need to run and not take the time to shoot it out.

Also loading up some flash action would also be cool for ambushes but could affect balance...
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frvge

I don't think flash is a good idea, because that's 100% agressive. Unless you only hit it when a merc is sniping at you =/ But I dont think that will happen often.

I dont think the holding-button gas is handy, because it requires too much effort. Cams should be quick and relatively easy to learn (hard to master).
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Farley4Fan

I think it would be harder to master if it were a "hold down a button for it to come out" sticky cam.  It would be useful for things such as:  Filling up areas with smoke by turning your camera while shooting it.  If you miss a merc with the cam you can use the camera to redirect the smoke at him.  I think they would be a lot harder to master this way, and it would have some good uses.  Maybe if it had a " Deploy all smoke at once" button as well as a button that allows you to shoot the smoke manually in different directions.

frvge

A merc only needs 0.5 sec or something to be in the gas to be KOed. I think that it will eventually be the same.
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monterto

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Westfall

Quote from: frvge on August 22, 2007, 12:03:19 AM
I think that if the 'normal' chaffs make the noise they do now, and the 'sticky cam chaff' makes no noise, it can open up some tactics that you already mentioned. I dont see how it would make cams much stronger, because it's just a silent, remote chaff.


as long as it doesn't say security failure...or is that in as well?

Gawain

sticky cams are already overused, and making one gadget the one for all purposes is just silly.
chaff nades need a rebalancing. i'd say give them a slightely larger radius, but don't make them work through walls.

frvge

Quote from: Westfall-US on August 22, 2007, 05:58:56 PM
Quote from: frvge on August 22, 2007, 12:03:19 AM
I think that if the 'normal' chaffs make the noise they do now, and the 'sticky cam chaff' makes no noise, it can open up some tactics that you already mentioned. I dont see how it would make cams much stronger, because it's just a silent, remote chaff.


as long as it doesn't say security failure...or is that in as well?
There'll be a security failure, but the chaff itself is silent, so it's harder to pinpoint _what_ has been disabled.

With this option, you can get behaviour like the chaff+snare on alarms.
Only now it'll be: shoot cam, go somewhere else, deploy chaff, merc goes there, you hack objective at other side of the map.

But this might be too powerful.
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InvisibleMan999

Quote from: Gawain on August 22, 2007, 06:00:32 PM
sticky cams are already overused, and making one gadget the one for all purposes is just silly.
chaff nades need a rebalancing. i'd say give them a slightely larger radius, but don't make them work through walls.

Yeah I agree about the cams. No need to give more power to the most used gadget in the game.

About chaff, I've always liked the idea of making them produce a flashbang effect on anyone in MT who looks at the chaff blast. I figure all those moving pieces of chaff could overload the motion tracking thing.

I kind of like letting them work through walls as well, because while unrealistic, the whole purpose of chaff is to disarm hard to reach mines and spytraps. Letting them work through walls only helps this goal.

Gui Brazil

Quote from: frvge on August 22, 2007, 07:32:17 PM
the chaff itself is silent

Let's not forget that the gas that comes out of the cam makes noise and so would the chaff coming out of it.