Co-op, but with a twist.

Started by VaNilla, July 07, 2008, 12:58:16 AM

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frvge

#45
It'll probably have more of a sequential story feeling than the CT-stage-maps, which were more like random obstacles. The story can even be made parallel with split-ups for the necessary new-ness.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Gawain

that's a good point: make the ps maps have more of a story, particularily the objectives should make more sense.

Kurbutti

Sense, like blowing pop corn machines and flushing movies down in the toilet. :-p

Farley4Fan

My Idea of this new game mode is basically like this.  It is played on a 3-5 section map like warehouse or station.  Most maps can be made or modified to be like that.  When one of the first stage's objectives are taken, the next stage opens up.  The merc has a armory point that he can go to to obtain new gadgets, weapons, and ammo. 

As the stages are taken, the merc's arsenal becomes more deadly, the merc gains special abilities like a limited time night vision. 

As the stages are taken, the spies arsenal stays the same: 5 gadgets of choice, all abilities, the sticky shocker, a sleeping pistol like that found in MGS, and all visions. 

As the stages are taken, security is bumped up (more lasers, more cameras, alarms, etc...) 

So, in the beginning it's relatively easy for spies, and in the end, it's relatively hard for spies.  It would be a unique balancing act that I don't think has been seen in a game, ever.  It promises that there will always be a challenge for any person within the game. 

This could be great.

I <3 U

Quote from: Kurbutti on July 09, 2008, 07:37:31 PM
Sense, like blowing pop corn machines and flushing movies down in the toilet. :-p

haha. We got www.pwnt.com. Maybeh teh p0pc0rn mashin3 is nt rliiii a p0pc0rn mashine, n da toilet is nt a toielt!!!!!!!!! u neva no. go by urrrrrr instinCtZZZZZZ.

Gawain

Quote from: Kurbutti on July 09, 2008, 07:37:31 PM
Sense, like blowing pop corn machines and flushing movies down in the toilet. :-p
well let's say the objective is to sabotage the evil cinema69 company *g*
and what is the coolest (and easiest) thing to blow up in a cinema? the corn supplies of course ^^
and who among us never had the feeling to flush down a bad movie in the toilet or load up a good one to the internets?

frvge

Would you like to see such humor in PS?
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Gawain

why not XD
as long as the athmosphere is thick  :D
btw, is there a story for lakehouse, why to take those obectives n stuff?

Farley4Fan

Quote from: Rambo on July 10, 2008, 05:05:44 PM
Quote from: Kurbutti on July 09, 2008, 07:37:31 PM
Sense, like blowing pop corn machines and flushing movies down in the toilet. :-p
well let's say the objective is to sabotage the evil cinema69 company *g*
and what is the coolest (and easiest) thing to blow up in a cinema? the corn supplies of course ^^
and who among us never had the feeling to flush down a bad movie in the toilet or load up a good one to the internets?

My idea was to play a shitty movie like Gigli in one of the theaters, then the spies have to sabotage the projection room.

I <3 U

Quote from: frvge on July 10, 2008, 05:41:44 PM
Would you like to see such humor in PS?

Well we have to hack laptops in random places in CT, so whats wrong with blowing up a popcorn machine?  ;D , and if the movie is shit, treat it like shit, flush that floater down the toilet  :P.

VaNilla

#55
Quote from: Rambo on July 09, 2008, 07:07:54 PM
yes, there is. if you wanna introduce a new gamemode, there must be some differences to standart story mode. don't try to argue with me about when i saw ur edit, you know that i'm right that you didn't explain the properties of your new mode suggestion properly. just for clarification: i'm not against new modes, but in order to discuss a new mode, one should know what it'll be like.

You really are my favourite moron - lets ask Frvge, did I not respond to you with exactly what I put in the first post? I added my response to the first post straight after, stop being such a stuck up fag Rambo - seriously. I've said what it's like, there is obviously differences to standard story mode but I don't have to explain them, I think you have to be very stupid to not see how they are two different extremes, like I said it's similar to Coop, only with a head to head environment.

To everyone who thinks they have an idea on what I mean, a better idea would be to copy and paste the first post, instead of changing it completely ;).

Gawain

you're the retard...
you're obviously inable to make a list with the exact properties of your mode suggestion. by list i mean not tons of blahblah with no clear substance but a fucking list with distinct points.

frvge

His points are implied. I can see them.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Gawain