Main Menu

Bomb Disarming

Started by Savior20061, July 17, 2008, 10:25:45 PM

Previous topic - Next topic

Gawain

i was also impressed by the geographic knowledge of some members XD


frvge

Wouldn't it acutally be more trigonometry? As in the distrance from the center to the corners of a 2x2x2 cube is the square-root of 2, which is more than 1. (1.44 out of my bare head).
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

VaNilla

Quote from: Rambo on July 21, 2008, 01:42:56 PM
yeah, in the first line only, idiot. that's why i left a space between that and the rest, but you obviously never heard anything about structuring a text cause you are even unable to create a little list...

*note the free space*
wow so we know the difference between a circle, a rectangular, a sphere and a cube now. i'm really impressed of you geniouses  ::)

listen to me and cockfan if you want it to look realistic and be balanced...

I only responded to what I quoted, the first line. For fucks sake your such a hypocrite to call ME an idiot... you didn't even read what I said about the list you wanted, let alone what I just said, so you fail - again. I'm going to say this again thought guys, I don't know why such a large discussion has occured over this stuff.

Succubus Dryad Of The Undying Comet

Frvge please ban both of them ::)

Also, it'd be geometry, since it includes trigonometry, and we're also talking about spheres.

Farley4Fan

Quote from: FR33M4N on July 21, 2008, 11:27:11 AM
Quote from: Papa Skull on July 21, 2008, 10:07:56 AM
Do you mean a cube?  Not a square?  I'm pretty sure that in a square all edges are the exact same length from the center.  Actually, aren't cubes the same way?  Trying to visualize this at 1 AM in the morning. 

It's imposibble for a square or cube to be the same distance from the center, purely because it has corners, which means all the corners of the square will be slightly furthur away from the centre. Thats why circles would only work IMO.

Oh, okay, duh.  I meant that the whole edge is the same distance from the center. Meaning the center of the edge is the same distance to the center of the cube as all the other edge centers, otherwise it wouldn't be a cube.  And liquid, it was freeman that said circles.  We all know he meant sphere though.

Gawain

stonecoldkilla = total fail.

afaik trigonometry is only the stuff about triangles, like sin, cos, tan etc

this whole discussion is kinda pointless for two reasons:
- zed really knows what he's doing and already announced a reasonable progressive change
- any more radical ideas won't make it into the beta anyways (which is a good thing)

Savior20061

I dunno about pointless, but I sure as hell didn't intend for so much geometry to be included. ???
I'm also not sure about the devs only allowing spies to plant bombs on "given" areas. I thought that's what most of us were trying to erase. Unless of course you were talking about there being a wide range of "given" areas
http://img152.imageshack.us/img152/7339/savsig2cp5.jpg[/img]
An upcoming novel by me.
Melonie from SC forums made this sig =D

Farley4Fan

Quote from: Rambo on July 21, 2008, 05:02:12 PM
i was also impressed by the geographic knowledge of some members XD

Do you mean geometric or are you talking about agent?  :D

VaNilla

Ah but you can't back up that I failed whereas I can backup that you clearly did ;).

But yeah, what's the point of this topic? We have discussed that bombs should be placed in a different way, and that's about all we got to. Now for some reason we are talking about shapes, what's this topic actually serving?

Snakebit.

Geting a bit ontopic ..... What about the Modems we had in PT . Back in pt days we didn't have bombs , we only had modems . Just as a lot of people whined about taz + nades in ct , which lead to a dumbing down of the game in Da . Same was in pt , just with modems and dj. You could have placed them anywhere in the range of the objective and shooting a modem would definately disable it .... ?
I always thought it was a better thing than bombs ... but may be its just me ...

Savior20061

I don't think it would matter a lick. They both had the same overall concept to them.
1) Plant
2) Hide
3) Defend
4) 20+ seconds of waiting.
The only difference was that bombing objectives were just one of three possible objectives types of an overall story mode. Modem objectives in PT were standalone, and by that I mean, you'd pick Sabotage, Extraction, or Neutralization in the menu, and would only be able to complete the corresponding objective type, which in the case of "planting", would be Sabotage.
http://img152.imageshack.us/img152/7339/savsig2cp5.jpg[/img]
An upcoming novel by me.
Melonie from SC forums made this sig =D

Gawain

i think you missed one important difference: the timer of the bomb resets after defusing it, the nd does not (or does it?)...

InvisibleMan999

modems were pretty horrible. It was just a bunch of cheesy spots for them and a lot of the time they were brutal to detect. I like the idea of fixed points you can place bombs, but allowing for some variability on where they can go. Maybe also allow alarm snares to reproduce a beeping sound when you've set a bomb, so that they can screw up a merc's hearing and misdirect him.

AgentX_003

#74
Quote from: InvisibleMan999 on July 22, 2008, 09:05:28 PM
modems were pretty horrible. It was just a bunch of cheesy spots for them and a lot of the time they were brutal to detect. I like the idea of fixed points you can place bombs, but allowing for some variability on where they can go. Maybe also allow alarm snares to reproduce a beeping sound when you've set a bomb, so that they can screw up a merc's hearing and misdirect him.

Modems were the shit , other then that , Invisible is on FIRE!!   


-Thanks Murdy for da Sig <3  xD