Tazer or Flamethrower? Vote Please.

Started by Farley4Fan, December 21, 2008, 04:45:47 AM

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Would you prefer the visual style for the "tazer" gadget to be electricity or fire?  Explained after the options.

Flamethrower
2 (7.1%)
Traditional Tazer
24 (85.7%)
Other - explain
2 (7.1%)

Total Members Voted: 25

LennardF1989

Quote from: Blank Man on December 24, 2008, 08:56:51 PM
I'm a little dick hole short and stout. Here is my handle here is my spout. Tip me over and pour me out.
What I said to Papa Skull counts for you as well (in some way...)

"Behave" - 4 Rooms

Again, go on with the discussion.

Farley4Fan

Quote from: STON3COLDKILLA on December 24, 2008, 02:28:27 PM
Quote from: Cyntrox on December 24, 2008, 12:44:30 AM
Quote from: STON3COLDKILLA on December 23, 2008, 02:35:07 PMFire with one shot could easily kill a person, Tazer with one shot could not.
Actually, it could.

I think easily was the keyword there :P.

Cyntrox was talking about the tazer...   ;)

VaNilla

#32
Quote from: Papa Skull on December 24, 2008, 11:28:50 PM
Quote from: STON3COLDKILLA on December 24, 2008, 02:28:27 PM
Quote from: Cyntrox on December 24, 2008, 12:44:30 AM
Quote from: STON3COLDKILLA on December 23, 2008, 02:35:07 PMFire with one shot could easily kill a person, Tazer with one shot could not.
Actually, it could.

I think easily was the keyword there :P.

Cyntrox was talking about the tazer...   ;)
So was I...   ;). Tazer could not easily kill someone with one shot. Notice the comma, it's part of the same sentence you see.

Come on don't get mad because people don't like your idea, it's all about constructive criticism, learn to take it, rather than telling us we're wrong.

LennardF1989

#33
Quote from: STON3COLDKILLA on December 25, 2008, 01:33:42 PM
Come on don't get mad because people don't like your idea, it's all about constructive criticism, learn to take it, rather than telling us we're wrong.
Don't you guys learn how to give AND receive feedback at school?

If not, let me clear that up. The most simple form of giving feedback is in this order:

Name a fact
What does this fact do with you
What's your opinion about the fact
Optional: A suggestion on how to improve the thing your giving feedback on.

The most simple form of receiving feedback:
Don't counter it and say thank you. Instead, use the feedback wisely.

An example:
Fact          You're trying to make a tazer out of a flamethrower
Feeling      That doesn't suit me right, because
Opinion      how do you justify a flamethrower having the same effect as a tazer, it's not understandable.
Suggestion Try to resummarize your idea.

This way, critics (feedback is a nicer word, because it can be positive as well) are constructive and will be understandable for the one taking it (Papa Skull). If it's understandable, there can be done somethig about it (resummarize the idea).


VaNilla

Quote from: LennardF1989 on December 25, 2008, 03:32:15 PM
Quote from: STON3COLDKILLA on December 25, 2008, 01:33:42 PM
Come on don't get mad because people don't like your idea, it's all about constructive criticism, learn to take it, rather than telling us we're wrong.
Don't you guys learn how to give AND receive feedback at school?

I wasn't taking criticism, he made a mistake. I was also referring to the situation, based on responses I have received in other threads too, so I don't really think what your saying applies here.

Farley4Fan

#36
Quote from: STON3COLDKILLA on December 25, 2008, 01:33:42 PM
Quote from: Papa Skull on December 24, 2008, 11:28:50 PM
Quote from: STON3COLDKILLA on December 24, 2008, 02:28:27 PM
Quote from: Cyntrox on December 24, 2008, 12:44:30 AM
Quote from: STON3COLDKILLA on December 23, 2008, 02:35:07 PMFire with one shot could easily kill a person, Tazer with one shot could not.
Actually, it could.

I think easily was the keyword there :P.

Cyntrox was talking about the tazer...   ;)
So was I...   ;). Tazer could not easily kill someone with one shot. Notice the comma, it's part of the same sentence you see.

Come on don't get mad because people don't like your idea, it's all about constructive criticism, learn to take it, rather than telling us we're wrong.

It takes 2 shots anyways.  ;)

And good lord, I think people that have concerns about the realism of the flame-shooter need to play the game a few times a day.  CT was about as unrealistic as a game can get.  Who cares if flame can't easily kill someone or make them pass out? 

I'll walk you all through this.  If it still doesn't even sound merc-esque then I'll drop the idea.

Merc flames spy. (lol)
Spy flails arms while standing
Spy rolls on ground for 1 sec
fire goes out
spy passes out
spy gets up or merc burn spy to death with another flame burst

It's realistic enough to believable in a game.  Honestly.  Does the same exact thing as the tazer, except the short rolling on ground thing (which can easily not be put in), would look cooler (imho), and gives another visual difference between the merc and spy (which are key in a game with such unique teams).

a funny litte drawing to show the odd coincedence of both the merc and spy having tazers.

Westfall

Map would need to burn with a flamethrower, which sounds plain ridiculous for this type of game. The idea you pose is, no offense, retarded.

Blank Man

I want to slap you with my glove across the face.

Farley4Fan

And there's blank man.  Again.  Wtf. 

Lennard, don't target me next time you try to change someone's attitude. 

Westfall:  No, the maps woulds not need to burn.  Think of any other game with a flamethrower-esque weapon, except far cry 2.  Do they burn the maps?  No.  Other than the little black smear they leave behind, no.

QuoteThe idea you pose is, no offense, retarded.

None taken, just your opinion.  But honestly you have no point, whatsoever -about the maps.

VaNilla

Papa whatever you do, it may seem like a good idea, and it is - it's also creative, but in the context of this game... I think your going to have to accept that nobody likes the idea, for the many reasons already given.

Tidenburg

Actually PapaSkull, most games with flamethrowers have higher interaction with the enviroment than just the black scorches, normally items like creates or grass will burn at the very least. Flamethrowers are enviroomental weapons after all, the whole point it really to burn people out of grass etc, not just to hit them directly.

Also, I agree the whole idea of the flamethrower seems much more primitive than technological - as PS should be.

Westfall

Quote from: STON3COLDKILLA on December 27, 2008, 01:17:37 PM
Papa whatever you do, it may seem like a good idea, and it is - it's also creative, but in the context of this game... I think your going to have to accept that nobody likes the idea, for the many reasons already given.

This is kind of what I was getting at...hence the limited input because flamethrower seems like such an outcast for this game.

And seriously if you're going to implement a flamethrower, which is still ridiculous, the maps better burn.

frvge

In theory we can make the maps burn...
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

playbass06

I'm not going to take a side on this, but I think that to have a flamethrower equal the effect of a tazer, you would have to have some sort of animation that the spy would go through that the spy himself would have no control over and then immediately pass out like the tazer would allow him to do. In terms of animation, a tazer would be shorter and simpler.
In response to the pictoral example, I'm pretty sure a merc in that position would skip the tazer altogether and just blast the hell out of that spy...
Another thing about the flamethrower is that it would have to be a lot more interactive with the map, like setting blackmarks or even burning through certain textures, which would run up to so many instances it would probably be very difficult to write them all.
I don't really have any knowledge about scripting, but that's what I think it would take...