[Official] Spy discussion

Started by LennardF1989, November 19, 2009, 01:09:05 PM

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LennardF1989

Quote from: AgentX_003 on December 12, 2009, 04:38:38 AM
well To be honest I really think ammo crates the way it is now in chaos is fine , I mean isnt the focus shifting a bit too much from the original mission ?
Oh shush, it's been 3 years, things change. It's not even a mod anymore now.

AgentX_003

Quote from: LennardF1989 on December 12, 2009, 10:39:35 AM
Quote from: AgentX_003 on December 12, 2009, 04:38:38 AM
well To be honest I really think ammo crates the way it is now in chaos is fine , I mean isnt the focus shifting a bit too much from the original mission ?
Oh shush, it's been 3 years, things change. It's not even a mod anymore now.

does not matter if its not a mod or not anymore, just because it can be a standalone , doesn't give the right or excuse that the focus should shift from the original vision.


-Thanks Murdy for da Sig <3  xD

frvge

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Gawain

if ps beta isn't happening very soon, you guys will lose the rest of the svm vets that stayed tuned for so long...

AgentX_003

Quote from: Rambo on December 12, 2009, 07:59:06 PM
if ps beta isn't happening very soon, you guys will lose the rest of the svm vets that stayed tuned for so long...


thats what i was about to say but in a different context, Seriously though, I don't think Lennard

or some of the team sees the severity lying on this project , i  Mean You already got Magazine hype and all the media coverage , There is no time for slacking anymore, You can just ho and hum about this project anymore like when it had no attention to it.

I feel bad tho I personally think now I should have waited to say anything O_o .

Despite My comments I still am a firm believer you guys can do this.


-Thanks Murdy for da Sig <3  xD

AgentX_003

#95
Quote from: AgentX_003 on December 12, 2009, 08:11:23 PM
Quote from: Rambo on December 12, 2009, 07:59:06 PM
if ps beta isn't happening very soon, you guys will lose the rest of the svm vets that stayed tuned for so long...


thats what i was about to say but in a different context, Seriously though, I don't think Lennard

or some of the team sees the severity lying on this project , i  Mean You already got Magazine hype and all the media coverage , There is no time for slacking anymore, You can just ho and hum about this project anymore like when it had no attention to it.

I feel bad tho I personally think now I should have waited to say anything O_o Upon promoting the hell out of it to get the word out.

Despite My comments I still am a firm believer you guys can do this.

edit: sorry the double post :P


-Thanks Murdy for da Sig <3  xD

Spark Mandriller

Quote from: Rambo on December 12, 2009, 07:59:06 PM
if ps beta isn't happening very soon, you guys will lose the rest of the svm vets that stayed tuned for so long...

Is there some sort of community hivemind thing going on? Why the hell wasn't I invited?

am i not good enough for you is that what you're trying to say

Spekkio

Quote from: MR.Mic on December 12, 2009, 04:46:03 AM
I think placeable gadgets should be deactivated 1 minute after the owner dies.

That would partially negate the advantage of suiciding for more equipment, since all currently placed gadgets would be wasted.
The 1 min grace period would be to allow the merc to get back to secure an area after death.
Hmm...I like that necking someone could disable all his stuff, but what if you already disabled his stuff manually? Then it does nothing except reward the player with more equipment.

I still think restricting merc's equipment to their starting loadout is the best idea. A loadout of frags/backpack/mask/mines gives enough equipment to kill a spy 11x.

nubishdubishbone

i couldnt find a conclusion to the issue of "random gadget drops" in here, what about airdrop like in COD MW2? if spies are who they say they are, an airdrop would be easy and they could designate it with an IR Flare maybe, so the mercs cannot see it in their vision without NVG.
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frvge

I guess many levels will mostly be indoors, so airdrops aren't possible.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

crossfadex

why would random powerups even be considered! I thought you guys were better than that lol. It takes away from strategy and is more of the luck of the draw. I don't want no computer deciding the outcome of the game for me. C'mon now.

If its really a popular suggestion to add airdrops of random powerups (like a RUN AND GUN brainless game MW2), than I would suggest in making another gametype possibly, based around..random powerups. Or something lol.

Just my opinion

Wh1tE_Dw4rF

Quote from: crossfadex on December 26, 2009, 05:24:33 PM
why would random powerups even be considered! I thought you guys were better than that lol. It takes away from strategy and is more of the luck of the draw. I don't want no computer deciding the outcome of the game for me. C'mon now.

If its really a popular suggestion to add airdrops of random powerups (like a RUN AND GUN brainless game MW2), than I would suggest in making another gametype possibly, based around..random powerups. Or something lol.

Just my opinion

You fail to see what this "supply drop" is about.

Savior20061

It doesn't matter anyways because airdrops can't occur indoors. Unless you want to add 2,000 pound weights to them so they can crash through the ceilings.
And in that case...let's go the Battlefield route and start making destructible environments. Hell, let's make destructible objectives. Spies can't hack that computer or steal that disk if you blow it to smithereens beforehand.
The only place I would ever tolerate that is on rooftop spawn points--which there are actually a lot of.
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Spark Mandriller

we're losing this battle

start fighting, or i'll find someone who can