Interesting find....by my....associate...

Started by DreadStunLock, January 29, 2011, 01:40:31 AM

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DreadStunLock

So....I was walking around the UMP Polish Base and I found some kool katz here and there, and then my friend who is an associate of mine started talking to me, he said.

Associate: -Have you seen my post?
Me: -No?
Associate: -Well PS will never come out.
Me: -Why not?
Associate: -Because they don't tell us what they are working on, they take too long to do this, the forum is full of shitty spamm threads and they take way too long to make something playable.
Me: -Well they only have like 20 people working on it?
Associate: -Yeah, I know that, but they can easily make additions to the game via patching, and yada yada.

That does sound interesting, why not release half made beta and just patch the rest? If it's not buggy, people won't really care about animations not being implemented...And really you guys need a bit more update rather just twitter :/

knooger

Quote from: DreadStunLock on January 29, 2011, 01:40:31 AM
So....I was walking around the UMP Polish Base and I found some kool katz here and there, and then my friend who is an associate of mine started talking to me, he said.

Associate: -Have you seen my post?
Me: -No?
Associate: -Well PS will never come out.
Me: -Why not?
Associate: -Because they don't tell us what they are working on, they take too long to do this, the forum is full of shitty spamm threads and they take way too long to make something playable.
Me: -Well they only have like 20 people working on it?
Associate: -Yeah, I know that, but they can easily make additions to the game via patching, and yada yada.

That does sound interesting, why not release half made beta and just patch the rest? If it's not buggy, people won't really care about animations not being implemented...And really you guys need a bit more update rather just twitter :/
Not exactly mean that but:
-Whole forum should have warn system + bans for people who don't respect rules.(There are people who write a lot of crap in every topic, if you don't have anything worth to post then don't post)
-Reason why we see on forums threads like "16v16" etc. is because people have no really idea about what they have to discuss, it's hard to find good topic when we don't know what devs will work on in close future.
-Devs don't post on forums at all, maybe you don't need to... but you should show sometimes that you are alive and still working on the game. I have no really idea who's active working and who's not.(ofcourse it's not information necessary for members, but it gives life for community.
-About community, you don't think so this game is so unpopular? In net I've don't see anything about that game, without good and loud advertisement you will be nothing. So Frvge discuss that point with all devs and make something to people discuss about PS on Games/PC forums around world. Truth is that we have everyday a new memeber, but they could even don't make that accouts..because they have no any post.

About patching right, but they don't have enought maps. We know just about two maps one done and Asylum in progress(what about progress btw ? :) )
Yes, yes I know you make PS in your free time. I understand it, but you should make few steps in the future NOW! <- That's about advertisment :)
Just look on modern games, companies makes loud about them, they show us one screen by one screen and game is being discussed and there is louder and louder.
If you work on quality and you are sure quality of your product will be high then stop stay behind and leave fucking shadow, that's not SC, who know mby PS will give you huge benefits in future.

My opinion, if someone is gonna flame then he should don't post. I am talking to Devs, but I know that they will do whatever they want, but I will say what I want to say.

Peace!

Farley4Fan

#2
Probably because of a half-made beta wouldn't work.  This isn't a kind of game where you can release half the features and have it be anywhere near balanced.  

The people saying it won't be released sound like bitchy women.  Negative just for the sake of being negative. 

Commence useless conversation.

DreadStunLock

I doubt it's half made, it is definitely more than that, as well as, they don't have to have animations for ir to play, everyone would play normally if for example grab and neck snap animation wasn't done.

Wh1tE_Dw4rF

Perhaps if you start paying their cheques you might have a say on when stuff gets released at a time of your convenience.

VaNilla

Lmao your 'associate' is stupid, why would they spend time on concept art, video tests etc if they weren't working on it :D

AgentX_003

Quote from: STON3COLDKILLA on January 29, 2011, 04:19:27 AM
Lmao your 'associate' is stupid, why would they spend time on concept art, video tests etc if they weren't working on it :D

Word


-Thanks Murdy for da Sig <3  xD

Cronky

#7
Quote from: DreadStunLock on January 29, 2011, 03:02:02 AM
I doubt it's half made, it is definitely more than that, as well as, they don't have to have animations for ir to play, everyone would play normally if for example grab and neck snap animation wasn't done.

There isn't much to the game in the first place. In a programming, animation, design, etc etc. sense there is a LOT of work to do, but in what you end up doing in-game... (running, jumping, grabbing, shooting, etc) not so much. Releasing the game with one or two of those things absent because they just wanted to release "something" would be abysmal.

How fun would it be to play if the walking animation wasn't in there? Your character just floating around levels. I'll admit it sounds kinda funny, but only in contrast of what it normally is supposed to do. Not something I would want to see constantly till they "patch it in".

If they were just spending their time working on extra guns, or gadgets, or maps then yeah this would probably be a good idea. Since I don't believe that's the case it just sounds like your associate needs to think less.

Though if you could name a few games that have done this with success, then I'd be all ears.
If you haven't noticed, I'm REALLY good at making a simple response into a wall of text.
-----------------------
xFire:Cronkbot | Steam:Cronky

NeoSuperior

Quote from: DreadStunLock on January 29, 2011, 03:02:02 AM
I doubt it's half made, it is definitely more than that[...]

true!

http://www.indiedb.com/games/project-stealth/features/pc-gamer-uk-article
QuoteWe were asked back in April 2008 to provide some information about Project Stealth, so it could be in an article in the best-selling PC Gamer UK magazine. To our surprise we got a well-writen article covering a whole page. We were very happy with this of course. Now, more than one year later, because of copyright issues, we're bringing it to you. (copyright has been cleared with the author)

http://projectstealthgame.com/public/misc/projectstealthpcgameruk.jpg
Quotepercantage complete 50%

So it was already at 50% in 2008... so even if we count the change to UDK into it i GUESS the devs are still around 50% or maybe a bit higher...

But of course i could be totally wrong here :D

If there are any orthographic/grammatical errors in this post, you can keep them and, if you want, hang them over your bed ;)

"As an online discussion grows longer, the probability of a comparison involving Nazis or Hitler approaches one."
- Mike Godwin

DreadStunLock

#9
Maybe, but I agree with the fact that if PS is playable, and both sides have running animation, and some other basic stuff, it can be playable, and everyone would play it.

These animations for BETA can wait, and wouldn't do much if they weren't in a beta stage but we can play it:

Break Neck
Neck Grab
Charge
Berserk
Reload
etc. those are major animations? Maybe, but it's definitely playable without them.


Stone@ What the fuck does this has to do with anything that been discussed? Are you of your nut?

Meister@ 50% from 2008, what's now? 55%? From all that we see, there is hardly anything. As well as if that the way it's going to go, PS will only come out in like another 5 years or even more...

I am not trying to bash the PS developers, but twitter updates are too small, and even then I expected small twitter posts to be a lot more frequent....at least that what I thought anyway.

VaNilla

Quote from: DreadStunLock on January 29, 2011, 04:45:51 PM
Stone@ What the fuck does this has to do with anything that been discussed? Are you of your nut?

Everything, to say that the mod isn't coming close to a beta just negates logic, especially when they've been in alpha for a while now.

frvge

Oh, we planned to have something out a month ago, but because of the whining, and problems with time, it's now been pushed back. Mostly for the lolz. And I personally like Valve time.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

DreadStunLock

Quote from: STON3COLDKILLA on January 29, 2011, 06:07:29 PM
Quote from: DreadStunLock on January 29, 2011, 04:45:51 PM
Stone@ What the fuck does this has to do with anything that been discussed? Are you of your nut?

Everything, to say that the mod isn't coming close to a beta just negates logic, especially when they've been in alpha for a while now.

Mod....Project Stealth is a mod again? Awesome, that means I will have to buy UT3, yay!

knooger

Quote from: frvge on January 29, 2011, 06:52:26 PM
Oh, we planned to have something out a month ago, but because of the whining, and problems with time, it's now been pushed back. Mostly for the lolz. And I personally like Valve time.
Frvge stop talking http://www.youtube.com/watch?v=cu3UxiA7XyU :D

DreadStunLock

Quote from: frvge on January 29, 2011, 06:52:26 PM
Oh, we planned to have something out a month ago, but because of the whining, and problems with time, it's now been pushed back. Mostly for the lolz. And I personally like Valve time.

Honestly Frvge, that is just a lame excuse, if you did, you would have already posted it, because there are more un---whin--ish people on this forum than the opposite, and as well as, you guys could have released something better than 2 screenshots and a 15 second video...