Gadget ideas/concepts.

Started by shadowNET, October 09, 2007, 02:53:07 AM

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Farley4Fan

#60
Totally dumb comment?  How exactly?  Gadget Ideas means what ideas do you have for gadgets.  There will be new bugs, new problems, new glitches.  Why would we make a TOTAL copy of CT anyways when you can always play CT?  IMO it needs the same gameplay + some more interesting features to keep it interesting for a long time.  It needs more than sticky cam/smoke/flash/frag/mine/gas mask.  It needs more things to keep it alive and fun for longer, other than better graphics.

  Example:  It has gotten to the point of where it isn't even that fun to crack necks or put people to sleep etc.  It needs to have more variety but keep the core gameplay.  There needs to be a variety of things to do to a merc after you grab him that gets the same effect but you get it a differently.  Say you slam his head into a wall if there is a wall nearby or something, it would take the same amount of time that breaking his neck would.

You can use the same example for types of mines/gadgets.  Things that don't drastically change gameplay ( drastically meaning CT to DA ) that keep it interesting and are fun need to be included in this game.  Otherwise it will turn into the same thing CT is today, a still fun game but not fresh enough to the point of where a lot of people play it.  If you guys want this game to stay awesome and not degrade as fast as CT, think about what I said.  If you want it to die slowly like CT is, then keep the same gadgets and tweak them just a little.


If new gadgets aren't added, then it will get REALLY repetitive and ultimately meet CT's demise.  By repetitive I mean you don't use the same strategy/path/gadgets every time you play a certain map.
  we would rather have it not get so shelved like it was right?  Given, we need the same core gameplay that PT brought us.  But, we also need it to stay alive longer than a year or two as well.  So, my suggestion, is add new features that don't change much, but add a lot to the gameplay of it.

Freshness ( that doesn't ruin original gameplay ) ftw.

Succubus Dryad Of The Undying Comet

I want the flash nades to make the mercs see the same thing that they were seeing when the nade exploded, without the whole-white-and-blurry thing. It would be also awesome if the sound was different - more hi-tech, maybe?

psyichic

Sorry but I feel that before we decide to go and change a good system we should take it and re-build it with nothing more then small changes and fixes aimed at repairing problems in the old game. After that maybe people should start worrying about changing it with extremely different gadgets but the way it is going right now people just seem to throw in a new gadget because it is "cool" and it is nothing more than a re-hash of of a gadget or the combination of them. We don't want an excessive number of gadgets that prove absolutely gratuitous and make each side have like 24  gadgets.

We have a formula that is balanced. Keep it that way after we get the fist incarnation working maybe then we should worry about changing it.

Farley4Fan

Yes, but remaking the game exactly requires little to none conversation required.  There is nothing to talk about when you already have the ideas and planning already done.  When we add new gadgets/features it will be better if we had already talked about them beforehand.

Cyntrox

Quote from: frvge on October 21, 2007, 11:24:55 PM
I dont think so. I'd vote no, because all stuff would be customizable ingame.

Instagib Project Stealth =/ yay
Spies with Instagib>spies with rocket launchers :D

Gawain

#65
omg papa skull you are a n00b and a console player so you don't get it. from the stuff i've heard from you i can conclude that you didn't count as a "medium player", so stop complaining about the lack of diversity mr. i-got-teh-uba-aqua-strat ffs

the problem with ct is not the lack of more fancy gadgets or diversity in gameplay, it's insufficient balance of the existing gadgets/visions, the bad netcode resulting in lagg, soundloss etc, the bugs, the bad mouse implementation, the vey bad tutorial, lack of more than 3 or 4 good maps (most important for diversity).

psyichic

H4X!!!!! My reply post disappeared!

I am too bothered to repost it. Basically I said if you want to think about new ideas then actually come up wit something new and stop re-hashing stuff here. Or better yet wait until we actually have a fully fixed game and then throw ideas at it. Any ideas at this point are stupid because nothing can be done with them.

Farley4Fan

IMO, the most important feature of diversity is the amount of features in a game.

You could use the same equipment on every map because of the lack of useful gadgets. ( other than stickies etc )

Do we have to go through this again?  I am a noob to pc.  You are a noob to console.  I am good at console.  You are good at PC.

PC isn't that much different than console buddy. same game. different controls.

My aqua strategy was just ONE strategy I could use on that map, there is probably over 3 good ones.

Again, this shouldn't be CT.  It should take CT's and PT's gameplay, make it what Ubi would have never dreamed of, and make it last.  Given, it will be a lot like CT and PT, but it should have its own flavor and features. 


And if everyone is so anti-newgadgets, then wtf is this thread even for anyways?

AgentX_003

Quote from: Papa Skull on October 22, 2007, 05:10:18 PM
IMO, the most important feature of diversity is the amount of features in a game.

You could use the same equipment on every map because of the lack of useful gadgets. ( other than stickies etc )

Do we have to go through this again?  I am a noob to pc.  You are a noob to console.  I am good at console.  You are good at PC.

PC isn't that much different than console buddy. same game. different controls.

My aqua strategy was just ONE strategy I could use on that map, there is probably over 3 good ones.

Again, this shouldn't be CT.  It should take CT's and PT's gameplay, make it what Ubi would have never dreamed of, and make it last.  Given, it will be a lot like CT and PT, but it should have its own flavor and features. 


And if everyone is so anti-newgadgets, then wtf is this thread even for anyways?



Ok to answer your question FarleyFan , the problem is you/ nor is anybody thinking about balance when it comes to thinking about new gadget ideas and considering that the target is for only the PC , gawain stands correct but ill add that its a different universe with the PC, faster rotation / quicker reaction time / have to use all your senses and not everyone falls for the same lame trick twice.


-Thanks Murdy for da Sig <3  xD

Farley4Fan

I have suggested many things that would balance ideas.  I don't  think that stickies need to be changed ( other than their looks ).  My tripod sticky was just a little idea that may lead to more ideas, but that was balanced anyways. 

I think everyone is underestimating console players.  Given, PC is obviously the better of the two versions.  But it doesn't mean that just because you play console, you have no idea of the online versus universe.  It is relatively the same game.  It's just that PC has better controls so the potential of the players are a little better than console player potential.  If a PC player were to go play console, they would be killed because of the moves that they can't pull off anymore, and how handicapped their controls feel to them.  A console player would be destroyed on PC because of all the things experienced PC players know and are capable of. 

I don't see what quicker reaction time has to do with new gadget types and balance Agent.

Gawain

it's not about the controls, it's about a deep understanding of the gameplay which you obviously don't have. you don't have to be ashamed of that, but this is the reason why you don't (and can't) understand all points of more experienced players. since when is telling someone that he needs more experience in a game an insult??

Succubus Dryad Of The Undying Comet

I didn't want to make another topic for that, so i throw it here.
I want this to be true:
Spy can see merc's visor = Merc can see spy.
This would help a lot of newbies (me included lol), and would make the situation clearer for the spies.
Also Gawain, i don't understand why you insist on proving that you 'know better' on every topic (at least it sounds like that for me).

Gawain

Quote from: Kok4f4n on October 22, 2007, 07:18:24 PM
I didn't want to make another topic for that, so i throw it here.
I want this to be true:
Spy can see merc's visor = Merc can see spy.
This would help a lot of newbies (me included lol), and would make the situation clearer for the spies.
Also Gawain, i don't understand why you insist on proving that you 'know better' on every topic (at least it sounds like that for me).
can't get your point here. spies should have the 3rd person advantage for looking around corners...

i think i know better than papa skull and some other folks. i don't think i know better than kronf, spekkio, mr.mic etc.

Westfall

I think there is an equal distribution in who knows what. Everyone has their opinions of who like what. This is supposed to be for everyone interested to comment on. Granted you look to more veteran players to see their opinions, but you have your own. I don't think you can dub any single opinion higher. Most opinions come from experience, and a lot of people here have played SC for a long time, so input from all is nice. Just weeding out the retarded suggestions/flaming is the issue.

Farley4Fan

I have been playing since the very beginning of PT, all the way up until now.  I don't think that I need someone who has never seen me play to say they know more than I do.  Buddy, I have been there and done just about all of it.  I hardly need more experience because I have as much as you all do.