Port the game to consoles

Started by Hyrage, February 02, 2008, 03:18:05 AM

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Spekkio

Find the PS team a publisher. Until you do, the mod is going to stay on the PC.

Ion.67

Quote from: MacBryce on February 02, 2008, 06:31:46 PM
It's definitely not a waste of time for PS3. PS2 SAM games had a community comparable to the PC version's.

Wait...the PC version? The whole 100-200 of us? There is no reason to have this on consoles. If they really like it, they can get a PC.

Xris

Quote from: Ion.67 on February 03, 2008, 01:54:37 AM
Wait...the PC version? The whole 100-200 of us? There is no reason to have this on consoles. If they really like it, they can get a PC.

+1

Farley4Fan


Hyrage

Quote from: Ion.67 on February 03, 2008, 01:54:37 AM
Quote from: MacBryce on February 02, 2008, 06:31:46 PM
It's definitely not a waste of time for PS3. PS2 SAM games had a community comparable to the PC version's.

Wait...the PC version? The whole 100-200 of us? There is no reason to have this on consoles. If they really like it, they can get a PC.
What will be the requirements for this game?
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

Westfall

Quote from: HBW_Hyrage on February 03, 2008, 05:51:36 AM
Quote from: Ion.67 on February 03, 2008, 01:54:37 AM
Quote from: MacBryce on February 02, 2008, 06:31:46 PM
It's definitely not a waste of time for PS3. PS2 SAM games had a community comparable to the PC version's.

Wait...the PC version? The whole 100-200 of us? There is no reason to have this on consoles. If they really like it, they can get a PC.
What will be the requirements for this game?

Project Stealth System Requirements

Minimum Requirements
CPU: 2.8Ghz
RAM: 512MB
Graphics: Geforce 6 series

Recommended System
CPU: 3-4Ghz
RAM: 1024MB
Graphics: NVIDIA 6800GT/Ultra or 7800GT/GTX SLI


Project Stealth Technical features and requirements
* Dual-core CPU: Multi-threading is supported and should provide much better performance
* 64-bit version to be available with better textures
* Renderers: SM3.0, 2.0, possible DX8 renderer
* HDR supported
* Physics: Novodex Physics Engine
* AGEIA PhysX PPU supported.

frvge

I haven't said anything about that. But it'll probably resemble the UT3 requirements.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Zedblade

Quote from: Westfall-US on February 03, 2008, 08:58:14 AM
Quote from: HBW_Hyrage on February 03, 2008, 05:51:36 AM
Quote from: Ion.67 on February 03, 2008, 01:54:37 AM
Quote from: MacBryce on February 02, 2008, 06:31:46 PM
It's definitely not a waste of time for PS3. PS2 SAM games had a community comparable to the PC version's.

Wait...the PC version? The whole 100-200 of us? There is no reason to have this on consoles. If they really like it, they can get a PC.
What will be the requirements for this game?

Project Stealth System Requirements

Minimum Requirements
CPU: 2.8Ghz
RAM: 512MB
Graphics: Geforce 6 series

Recommended System
CPU: 3-4Ghz
RAM: 1024MB
Graphics: NVIDIA 6800GT/Ultra or 7800GT/GTX SLI


Project Stealth Technical features and requirements
* Dual-core CPU: Multi-threading is supported and should provide much better performance
* 64-bit version to be available with better textures
* Renderers: SM3.0, 2.0, possible DX8 renderer
* HDR supported
* Physics: Novodex Physics Engine
* AGEIA PhysX PPU supported.

UT3 requirments are not PS's requirement... so don't just post that with the PS name assuming they will be.

Bionic-Blob

quite so.

anyway, who on earth has a 4ghz CPU (apart from those crazy doods who overclock pentium 4s to obscene clocks like 11ghz)

Westfall

#24
Quote from: Zedblade on February 03, 2008, 01:49:21 PM
Quote from: Westfall-US on February 03, 2008, 08:58:14 AM
Quote from: HBW_Hyrage on February 03, 2008, 05:51:36 AM
Quote from: Ion.67 on February 03, 2008, 01:54:37 AM
Quote from: MacBryce on February 02, 2008, 06:31:46 PM
It's definitely not a waste of time for PS3. PS2 SAM games had a community comparable to the PC version's.

Wait...the PC version? The whole 100-200 of us? There is no reason to have this on consoles. If they really like it, they can get a PC.
What will be the requirements for this game?

Project Stealth System Requirements

Minimum Requirements
CPU: 2.8Ghz
RAM: 512MB
Graphics: Geforce 6 series

Recommended System
CPU: 3-4Ghz
RAM: 1024MB
Graphics: NVIDIA 6800GT/Ultra or 7800GT/GTX SLI


Project Stealth Technical features and requirements
* Dual-core CPU: Multi-threading is supported and should provide much better performance
* 64-bit version to be available with better textures
* Renderers: SM3.0, 2.0, possible DX8 renderer
* HDR supported
* Physics: Novodex Physics Engine
* AGEIA PhysX PPU supported.

UT3 requirments are not PS's requirement... so don't just post that with the PS name assuming they will be.

HBW asked what the specs were for PC. So, I did a search for the requirements on this forum and here is what I found, by a dev (Mulled). Maybe false information shouldn't be given. Don't jump down some1's throat because they found this information on this forum by a dev. If they aren't the requirements, then its misleading for some1 to post that. Like I would take the time to type all that? iIts obvi copy/paste.....kthxbai

P.S. So much for trying to help a new member of the forum out I guess. From now on I'll just act like Gaiwan......n00b or pr0?

frvge

It's not false information.
It's the UT3 requirements. So it'll be almost the same.
But it's nowhere near official.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Hyrage

Thx guys... I think I'm in the right specs anyway :P
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

Westfall

Quote from: frvge on February 03, 2008, 04:50:19 PM
It's not false information.
It's the UT3 requirements. So it'll be almost the same.
But it's nowhere near official.

He never asked for official requirements. He just asked for some, so I found it on these forums. Only to get a snide, "UT3 requirments are not PS's requirement... so don't just post that with the PS name assuming they will be." from Zedblade. I never said they were the official requirements. I also don't need some1 to jump down my throat because I was trying to help out a new member on the forum.

Hyrage

Quote from: Westfall-US on February 03, 2008, 11:01:10 PM
Quote from: frvge on February 03, 2008, 04:50:19 PM
It's not false information.
It's the UT3 requirements. So it'll be almost the same.
But it's nowhere near official.

He never asked for official requirements. He just asked for some, so I found it on these forums. Only to get a snide, "UT3 requirments are not PS's requirement... so don't just post that with the PS name assuming they will be." from Zedblade. I never said they were the official requirements. I also don't need some1 to jump down my throat because I was trying to help out a new member on the forum.
Thx for the info ^^ ;)
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

VaNilla

When I had a PS2 I still loved playing with people and I got to know a few people who I'd see time and time again in games, we all had a great laugh on both PT and CT until I got the PC version which is better, but at the same time consoles can have communities and you can have great fun with the game on them aswell, controls on PS2 were fine too.