Poll: What is Your Gaming Resolution?

Started by seefoo., March 02, 2008, 09:12:57 PM

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What's your gaming resolution?

640x480 (4:3)
0 (0%)
800x600 (4:3)
3 (7%)
1024x768 (4:3)
8 (18.6%)
1280x800 (16:10)
1 (2.3%)
1280x960 (4:3)
0 (0%)
1280x1024 (5:4)
12 (27.9%)
1440x900 (16:10)
5 (11.6%)
1600x1024 (16:10)
0 (0%)
1600x1200 (4:3)
4 (9.3%)
1600x1280 (5:4)
0 (0%)
1900x1200 (16:10)
2 (4.7%)
Other (Please Specify)
8 (18.6%)

Total Members Voted: 41

Cyntrox

Quote from: frvge on March 07, 2008, 10:52:16 AM
if (maxfov != oursetting) maxfov=oursetting;
I love the cruelty of that ;D

Gawain

spekkio, you can't deny that widescreen is the future.

Quote from: Bionic-Blob on March 06, 2008, 12:58:23 AM
maybe you can make some sort of compromise by using the HUD. so that with widescreen, the HUD is in vertical bar(s) at the sides, and with 4:3/5:4, it's in horizontal bars at the top of the bottom. arranged just right so we've all got the same viewing area
this idea could work out perfectly well for the merc hud.

Xris

Quote from: Liqu1D_133 on March 07, 2008, 05:50:34 AM
Quote from: Gawain on March 06, 2008, 09:43:28 PM
of course i do. once u played widescreen for a little while there is no going back, it's almost as huge a difference like between watching old fashioned tv or going to the movies ;)
Well i don't aggree on that one. I find it much easier to play in a 4:3 13" (ha;f a meter away from it) monitor instead of a 16:9 28" (2,5 meters away) TV.
Edit: also, what will you guys do about the 'change FoV option in UT? It's changeable from the ini's too.

You don't have to play on a huge TV or sit far away to play in wide screen.  I play on my laptop which is a 15.4" monitor 16:10 wide screen.

Cyntrox

Quote from: Gawain on March 07, 2008, 02:19:47 PM
spekkio, you can't deny that widescreen is the future.
What makes you say that?

BurningDeath

Quote from: Gawain on March 07, 2008, 02:19:47 PM
spekkio, you can't deny that widescreen is the future.
We are living in the present. And in the present, most people got 4:3.

Spekkio

#65
Quote from: Gawain on March 07, 2008, 02:19:47 PM
spekkio, you can't deny that widescreen is the future.
I also think that flying cars are the future. Should we get rid of roads entirely and expect everyone else to adapt?

While that's an extreme analogy, whether or not widescreen displays are "the future" is irrelevant; the vast majority of people have 4:3 or 5:4 displays. It would be silly to create a game to cater to 25% and expect everyone else to adapt. We want more players to come to this game, not less.

And in regards to the future: 1680x1050 displays are relatively high fillrate compared to 1024x768 and even 1280x1024, which means more investing in more frequent upgrades to maintain the magical 60 fps, which means less PC gamers on the whole due to economic issues of maintaining a gaming PC capable of acceptable multiplayer performance. Therefore, I wouldn't declare widescreen displays as the undeniable future of PC gaming just yet.

Finally, even if widescreen does become "the future," when will this happen? A year from now? Two? Three? Five?

Xris

It already is happening.  It was just like the switch from CRT to LCD sure it took til people bought a new computer b4 most would switch, but how many CRTs do you see now?

Gawain

just because you have a 1680*1050 display you don't have to play at this high native resolution. you can easily pick a lower 16:10 resolution so that you can strech it without any deformation or bars.
i'm also not suggesting to give no 5:4 or 4:3 support, but suggesting to give also full widescreen support because if the 5:4 and 4:3 guys want the higher fov, too, they can play with little bars. no matter how many people have which kind of panel, 16:10 comes most close to the natural fov of the human so it's the way to go for. however, if the wider fov prooves significantly unbalanced for the merc side, bionic's idea comes in handy.

MR.Mic

#68
Quote from: FusionSlayer on March 07, 2008, 05:23:15 PM
It already is happening.  It was just like the switch from CRT to LCD sure it took til people bought a new computer b4 most would switch, but how many CRTs do you see now?

I only use CRT.
LCD cheats on color, has a lower contrast ratio, and a lower response time than any CRT on the market.
On LCD, the gamma even shifts with viewing angle.

The only apparent advantage of using an LCD is that it takes up less desktop space.
[size=2]Lead Visual Effects Artist - Advanced Materials, Particles, and Post-Process Effects
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Gawain

well it's kinda hard to get a good crt monitor nowadays. but i guess the expensive eizo lcds come pretty close to crt picture quality.

Cyntrox

Quote from: FusionSlayer on March 07, 2008, 05:23:15 PM
how many CRTs do you see now?
I see one every day, sitting right besides my box.
Quote from: Gawain on March 07, 2008, 06:14:20 PM
well it's kinda hard to get a good crt monitor nowadays. but i guess the expensive eizo lcds come pretty close to crt picture quality.
It's hard to get a PC without Vista too, but Vista still sucks.

Gui Brazil

Even if 'the future' is widescreen we have to keep in mind that according to that poll there's a shitload more people with 4:3.

And for the record, before everybody that disagrees with me screams that I said it because i'm with a 4:3 monitor and I want mine to be the best of the best, my monitor is 16:10.

Spekkio

Quote from: Gawain on March 07, 2008, 05:54:31 PM
just because you have a 1680*1050 display you don't have to play at this high native resolution. you can easily pick a lower 16:10 resolution so that you can strech it without any deformation or bars.
LCDs at any other than native resolution look like ass.

Quotei'm also not suggesting to give no 5:4 or 4:3 support, but suggesting to give also full widescreen support because if the 5:4 and 4:3 guys want the higher fov, too, they can play with little bars.
Or how about the minority adapts to the majority and YOU play with little bars?

Quoteno matter how many people have which kind of panel, 16:10 comes most close to the natural fov of the human so it's the way to go for. however, if the wider fov prooves significantly unbalanced for the merc side, bionic's idea comes in handy.
This is irrelevant. IF the viewing angle turns out to be a balance issue, then the angle should be adjusted to accomodate the majority of people who will be playing the game.

Gawain

the natural fov of the human IS relevant. just try playing widescreen for a while, it enhances the whole gaming experience drastically. if the fov is op for the merc side, let at least the spy side benefit from it.

Zedblade

Quote from: MR.Mic on March 07, 2008, 06:11:43 PM
Quote from: FusionSlayer on March 07, 2008, 05:23:15 PM
It already is happening.  It was just like the switch from CRT to LCD sure it took til people bought a new computer b4 most would switch, but how many CRTs do you see now?

I only use CRT.
LCD cheats on color, has a lower contrast ratio, and a lower response time than any CRT on the market.
On LCD, the gamma even shifts with viewing angle.

The only apparent advantage of using an LCD is that it takes up less desktop space.

Um... no. Maybe for the LCDs of 5 years ago, but the LCDs of today are just as good as any CRT.