I think that there should be no holding of the merc by the spy. Just a very fast neck snap/ k.o , like what Sam does in the inverted neck animation.
Another thing is the neck hitbox. It should be on the whole area of the mercs back, ending where the arms start. Also escaping necks by jumping and turning around should be prevented.
Imo this would cut off the need to synch player, since it would work like the knife in CS.
It would also need alot of balancing, since it would encourage aggro, but i believe it is worth a try.
No, there are cool stuff you can do while holding the merc, like using him to bypass merc only doors. The hold should definitely be left in.
1. Go play another hour of CT right now because I'm starting to think you are the anti-christ with 666 hours.
2. I personally like to hold a merc just to piss him off and talk shit to him. When you just snap his neck you don't have a chance to let him know how bad he sucks :D
3. Mercenaries will have NO chance to save their teammate. Currently they do have a chance although it is small.
4. I think the neck snap should be a fast twist of the merc's head but the animation should be a little shorter than it does now. Like as soon as you snap his neck you should be able to move and not have to drop his body down all nice and soft. It's just retarded.
5. I agree with you on the hitbox. Except for the fact that lag issues and bugs will be fixed so the hitbox will be bigger anyways. With lag you can be directly behind a merc and elbow him, with that bug gone the hitbox will be larger.
6. Anyone else prefer the DA style of grab? It just looks better. DA grabbing sucks though because you can't elbow. Then someone can just go around and spam the grab button until they grab him.
8. You can't use him to bypass doors if you automatically snap his neck.
7. That's all I have to say about that. * Forest Gump voice * ;D
Well, i saw the merc being saved by his partner TWICE in my life, while one of the two times was in PT.
I NEVER saw a spy get through merc-only doors like that - there's just too little time to play Sam Fisher.
I disagree.. this would remove two of the best feelings:
1- holding a merc while ur partner hacking
2- Headshoting a spy and saving ur partner life
Well, IMO holding the merc is useless, and hsing the spy that holds your partner just doesn't happen.
I think knocking out should allow the spy to escape somehow like using the merc as a shield right up until you can take out your shocker. Breaking should be slow which means death if his partner is staring at you.
So spies can choose between killing and dying (assuming his partner is there to kill you) or knocking out and living.
Can't the spy push the merc in the direction of the other merc to buy a split second distraction? That's what I would do if I were a movie character.
little note of the side :
I think that knocking out the merc should buy the spies more or at least as much time that killing him (unless he get wake up by is team8)...
Quote from: Overstatement on December 09, 2007, 02:15:01 AM
I think knocking out should allow the spy to escape somehow like using the merc as a shield right up until you can take out your shocker. Breaking should be slow which means death if his partner is staring at you.
I've been thinking the same. There should be an advantage in knocking out.
The advantage is:
- merc not spawning near the objective (when the objective is close to spawn point)
- merc doesnt get refill of gadgets/ammo
- merc stays empty on gadgets (see above)
- spy knows general location of merc.
Sure, I'll rephrase that: There should be a bigger advantage in knocking out. IMO.
The holding the merc and either knocking him out or killing him is a great idea. Also the idea of pushing the merc into the other one would be awesome.
DAMN!! Are you serious!? I was just about to get on here and suggest the pushing into the other merc idea, but you beat me to it. How? >:( JK
Anyways, yeah. That would be good. It should atleast knock one of them down when you push them together, if not, both of them.
Also the idea where you can only pull out your gun if he is knocked out is great! You get to use the merc as a shield and shock/nade the other merc. And all the while you get to talk to the outcold merc in your arms: " Hey stupid ass, right now I'm putting 3,000 volts in your teammates head and I'm writing my name on your ass with sharpie! "
:D
lmao great idea!
Quote from: Papa Skull on December 09, 2007, 03:10:33 AM
DAMN!! Are you serious!? I was just about to get on here and suggest the pushing into the other merc idea, but you beat me to it. How? >:( JK
Anyways, yeah. That would be good. It should atleast knock one of them down when you push them together, if not, both of them.
Also the idea where you can only pull out your gun if he is knocked out is great! You get to use the merc as a shield and shock/nade the other merc. And all the while you get to talk to the outcold merc in your arms: " Hey stupid ass, right now I'm putting 3,000 volts in your teammates head and I'm writing my name on your ass with sharpie! "
:D
I like the idea but what is the max time you can hold the knock-out merc... untill he wake up or the wake-up timer start when you let him go?
Well, the timer starts as soon as you knock him out. The timer ends as soon as he wakes up, and basically, if you are still around, you are gonna get a butt rapin from the pissed off merc you knocked out. You can hold him until he wakes up, but that would be a bad idea.
I'm gonna draw a picture of this hold on a minute :D:
Quote from: Kok4f4n on December 09, 2007, 02:09:58 AM
Well, IMO holding the merc is useless, and hsing the spy that holds your partner just doesn't happen.
Its very useful to hold the merc. And hs-ing the spy that holds your partner actually happens often. Holding them and then knocking them out is great. Such a time waster. Did you play the same game I played? Maybe no the same people, but it is ever so useful. To taunt is priceless.
Quote from: Westfall-US on December 09, 2007, 08:51:51 AM
Quote from: Kok4f4n on December 09, 2007, 02:09:58 AM
Well, IMO holding the merc is useless, and hsing the spy that holds your partner just doesn't happen.
Its very useful to hold the merc. And hs-ing the spy that holds your partner actually happens often. Holding them and then knocking them out is great. Such a time waster. Did you play the same game I played? Maybe no the same people, but it is ever so useful. To taunt is priceless.
well ya see thats what made this game fun to do , but when douche bag europeans mute the lobby / mics you cant do that cause it takes the fun out of it.
Quote from: AgentX_003 on December 09, 2007, 09:02:00 AM
Quote from: Westfall-US on December 09, 2007, 08:51:51 AM
Quote from: Kok4f4n on December 09, 2007, 02:09:58 AM
Well, IMO holding the merc is useless, and hsing the spy that holds your partner just doesn't happen.
Its very useful to hold the merc. And hs-ing the spy that holds your partner actually happens often. Holding them and then knocking them out is great. Such a time waster. Did you play the same game I played? Maybe no the same people, but it is ever so useful. To taunt is priceless.
well ya see thats what made this game fun to do , but when douche bag europeans mute the lobby / mics you cant do that cause it takes the fun out of it.
Fuck that. Still holding a merc on a Euro server with no mics is just as pleasing. Especially if they were being assholes. Talk about a taunt.
which brings me to another point FORCE THE OPTION NOT TO ABLE TO MUTE ANY MICS ! , if the player is looud n has a bad mic too bad.. just kick them, Prob with chaos theory is PEOPLE ARE TO FUCKING ANTi-SOCIAL!
I disagree, what if you aren't the host and you are stuck with singing douchebag who won't shutup? You can't boot him, you can't mute him, the only thing you can do is sing along. :D
Why would we take out that option exactly?
If he doesn't want to listen to you or he doesn't want to talk to you then fine, his loss because he can't use teamwork or ask for health when he needs it.
Quote from: AgentX_003 on December 09, 2007, 09:49:28 AM
which brings me to another point FORCE THE OPTION NOT TO ABLE TO MUTE ANY MICS ! , if the player is looud n has a bad mic too bad.. just kick them, Prob with chaos theory is PEOPLE ARE TO FUCKING ANTi-SOCIAL!
I'm going to translate : Prevente Surmfing
if the player uses a mic for communication the communication should be hackable whether using ingame voip or teamspeak. the team messages (F6) should be visible when hacked, too.
Quote from: Gawain on December 09, 2007, 08:57:59 PM
if the player uses a mic for communication the communication should be hackable whether using ingame voip or teamspeak. the team messages (F6) should be visible when hacked, too.
add the hack communication botton should me a click on and a click off... not hold the button like if ct
affirmative
did any1 actually made use of hacking coms?
Quote from: Gawain on December 10, 2007, 12:20:23 AM
affirmative
did any1 actually made use of hacking coms?
It happen a few times to me when I randomly press the botton as the spy discussed their rendezvous point
There has been plenty of times that it helped me because mics are used more on console. Probably half the time you track a spy you can hear them talking about their position or asking their partner about their position. A good use for the hacking of communications is when you ARE tracked. Then you can give false information to your opponents. If of course the mercs are listening.
Example: If you get spy tracked in Pirates room you could make it seem like your partner is somewhere else. You could say that you are both in Pirates. Then, you'll have both mercs come near pirates. Leaving The disc open to steal or leave Greek a little more open.
A couple different uses for it.
Mics are used very often on PC, too, it's just that an inordinate amount of European players elect to use a 3rd party VOIP, and there's that annoying bug that if the host turns off his mic then everyone has their mic disabled.
What's with all the hate for Europeans?
The hate is that they elect to use a 3rd party voip. Not hate for them, just a hate for what they do sometimes.
Seriously Agentx, if I don't want voice chat enabled then I don't have to. Somedays I don't feel like talking to everybody I meet and that's that. As for smurfing, who cares? Just play the game. If there's no option to disable my mics I'll just pull my mic out which means I can still hear you, so which way would you rather have it? Banning people just because they have mics disabled is stupid, you sound like Melted_Cheese (who's a moron on so many levels it's unreal).
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv649%2FSITHDUKE%2Fscctmp-20071208-235015.png&hash=96053ad391ec992e63dc8394bb17d7de54231545)
And just to emphasis what I mean by Melted_Cheese...
(https://community.projectstealthgame.com/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv649%2FSITHDUKE%2FMC2.png&hash=b3bff2b3ae7d577c238ce193d9307657816d9069)
LMFAO!! So are hacks! :D The thing is, they aren't part of the game, motion tracking is! OMG I love it. lol
If someone with a noising mic joins my server, I just play on the opposite team of him! :P
But maybe we should make it so you can't join if you do not have a mic! LOL :D
No, really... I don't care -.-
Though it would be nice if people always had a mic... it's ten times faster to say:
"OMFG... Get over here I need backup! ARgH! OMFG! HELP!"
than write it -.-
:P
EDIT: Btw, how did this become a MIC thread?
Quote from: MulleDK13 on December 10, 2007, 10:09:38 AM
If someone with a noising mic joins my server, I just play on the opposite team of him! :P
But maybe we should make it so you can't join if you do not have a mic! LOL :D
No, really... I don't care -.-
Though it would be nice if people always had a mic... it's ten times faster to say:
"OMFG... Get over here I need backup! ARgH! OMFG! HELP!"
than write it -.-
:P
EDIT: Btw, how did this become a MIC thread?
This is how...
QuoteAgentX_007:
which brings me to another point FORCE THE OPTION NOT TO ABLE TO MUTE ANY MICS ! , if the player is looud n has a bad mic too bad.. just kick them, Prob with chaos theory is PEOPLE ARE TO FUCKING ANTi-SOCIAL!
In a other hand if you force mics enable well you get rid of the problem of ppl using other void programs and the one who don't want to be hear just have to mute their mics, if they can't take the mic and roll it up in a t-shirt or some thing
this thread is becoming ridiculous.
btw, we stupid "european players" are quite efficient with chat:
"h"=heal
"2"=both here
"zzz"=sleeping
"bp"=backpack
"main coop"
etc
it's not that you need voip to play good. without mic you play a little bit more concentrated and pay more attention to noises. and sometimes you simply aren't in the moot to talk or listen to a hissing microphone.
with everyone's mic activated ingame, a good player would simply use teamsay to circumvent the hacking, so team messages should be shown, too.
Quote from: Gawain on December 10, 2007, 02:41:23 PM
this thre
ad is becoming ridiculous.
btw, we stupid "european players" are quite efficient with chat:
"h"=heal
"2"=both here
"zzz"=sleeping
"bp"=backpack
"main coop"
etc
it's not that you need voip to play good. without mic you play a little bit more concentrated and pay more attention to noises. and sometimes you simply aren't in the moot to talk or listen to a hissing microphone.
with everyone's mic activated ingame, a good player would simply use teamsay to circumvent the hacking, so team messages should be shown, too.
I agree with everything you've said.
still 3th party programs ruin gameplay. Its just like cheating. We never used it, 3th party programs lets you talk after your death, and doesnt let you be overheard by your opponent. This wasnt intended by the programmers. I vote for a "can not put mic off" option.
Thank you at least someone agrees with me, Sith this is why i hate the muting of the mics is another reason, plus like i said, it was soo much fun to verbally taunt ppl , ie. come up with something creative.
*grabs merc neck *
Me = SPy: Hi is that my wallet or do you think im just happy to see you :D !.. stuff like that *snap.**, now
for all you anti-socialists out there can go get hit by a train, verbal taunts made the game fun =).
Actually, you've convinced me. It sounds pretty hack-proof, although someone may come up with something... Anyways, it'll keep some people from cheating. And I agree: 3rd party programs that helps you in the game=cheats.
Quote from: Cyntrox on December 10, 2007, 05:19:13 PM
Actually, you've convinced me. It sounds pretty hack-proof, although someone may come up with something... Anyways, it'll keep some people from cheating. And I agree: 3rd party programs that helps you in the game=cheats.
I highly doubt that on that note, scince the devs run the show on this note, it can be easily modified in later builds.
if you're using a mic and the enemy hacks you they should be able to hear you whether they activated mics ingame or not.
the opportunity to talk to a grabbed merc arises 1 time/game on average, so i don't think it's that important but it's still fun.
i really hope ps gets more of a social aspect like pt and the early days of ct did, and forcing mics would be one way to encourage this.
It's always faster to say heal than to type "h" and much less of a hastle. Plus, you have to tell you teammate where you are. It's better to have mics, period. But I don't think we should ban or punish people for not using them or misusing them.
I usually play with mic off cause I dont really like to hear people breathing like darth vader all damn game.
But if I see friendly name or someone asks to turn on, I do so.
I dont really see the difference between euro and us players and I dont think only the first group uses tspeak or vent.
Quote from: neth on December 10, 2007, 09:42:14 PM
I dont really like to hear people breathing like darth vader all damn game.
lmfao! ;D
Quote from: Cyntrox on December 10, 2007, 02:05:27 AM
What's with all the hate for Europeans?
Yeah >:(
Why are we always crazy and such? Look at yourself.. you... you... American! :P
And I'm Dutch, not European, we Europeans don't have the same feeling like Americans do (as in United States). Yes, we are a United Union, but we don't express ourselves as Europeans. We are Dutch, English, French, whatever.
Ps. Yes, I know I contradicted myself, just wanted to explain something.
All of Europe isn't even in the EU!
Quote from: LennardF1989 on December 10, 2007, 09:50:35 PM
Why are we always crazy and such? Look at yourself.. you... you... American! :P
Dont worry. They say so, cause fast food made irreversible damage in their heads :)
Fast food... uhg... I hadn't eaten fast food in over 15 years and stopped for a burger at McDonald's a few months back and wound up puking my guts up. Never again.
Quote from: Gawain on December 10, 2007, 02:41:23 PM
this thread is becoming ridiculous.
btw, we stupid "european players" are quite efficient with chat:
"h"=heal
"2"=both here
"zzz"=sleeping
"bp"=backpack
"main coop"
etc
it's not that you need voip to play good. without mic you play a little bit more concentrated and pay more attention to noises. and sometimes you simply aren't in the moot to talk or listen to a hissing microphone.
with everyone's mic activated ingame, a good player would simply use teamsay to circumvent the hacking, so team messages should be shown, too.
Lo and I aren't the best snipers or anything like that. We are able to do well as merc through communicating, knowing where each of us are, and always knowing the relative position of spies, thus being able to give each other backup as needed and stay in good position. Sometimes I think we use the mic more as merc than as spy.
I mean, how do you efficiently type in factory "one going to digger, one heading to corridor c" and have your partner acknowledge which one he's going to take considering that you have to move to cut the spies off? What about little stuff like "I hear someone rolling around" and then you either get a "me too" or "no I didn't hear that" which helps you narrow down the spy's positioning?
Or things like...
*security failure*
"I didn't hear that, did you?"
"Yup"
"Where are you?"
"Tank room"
etc,
That's not to say that you can't be effective without a mic, just that I find the use of them is a very integral tool to my play.
Having said that, I wasn't hating on Europeans for using 3rd party VOIP. I was just stating that they do. I was hating on the stupid Ubi bug that makes everyone's mic disabled if the host disables his, so everytime it's "mics plz." Then you get the occassional asshole who refuses :(.
Quote from: neth on December 10, 2007, 10:04:20 PM
Quote from: LennardF1989 on December 10, 2007, 09:50:35 PM
Why are we always crazy and such? Look at yourself.. you... you... American! :P
Dont worry. They say so, cause fast food made irreversible damage in their heads :)
Typical stereotype. You say that like Europe doesn't have fast food and all americans eat fast food. Wrong. The truth is not every single American is fat, and not every american eats fast food everyday. I eat a home cooked meal usually and if not, it is a restaurant meal like a steak dinner.
At times I eat fast food, yes. But please, everytime I argue with someone from Europe ( regardless of country ) they say that I am fat. :D
Quote from: Papa Skull on December 11, 2007, 06:23:45 AM
Quote from: neth on December 10, 2007, 10:04:20 PM
Quote from: LennardF1989 on December 10, 2007, 09:50:35 PM
Why are we always crazy and such? Look at yourself.. you... you... American! :P
Dont worry. They say so, cause fast food made irreversible damage in their heads :)
Typical stereotype. You say that like Europe doesn't have fast food and all americans eat fast food. Wrong. The truth is not every single American is fat, and not every american eats fast food everyday. I eat a home cooked meal usually and if not, it is a restaurant meal like a steak dinner.
At times I eat fast food, yes. But please, everytime I argue with someone from Europe ( regardless of country ) they say that I am fat. :D
5'11"....130lbs....22 yrs old....I am furthest from a fat American. I couldn't gain weight if I wanted to. Truth is, I want to and need to in order to be successful at what I do. Fuckin A.
Quote from: SITHDUKE on December 10, 2007, 07:40:00 AM
Seriously Agentx, if I don't want voice chat enabled then I don't have to. Somedays I don't feel like talking to everybody I meet and that's that. As for smurfing, who cares? Just play the game
Sith you obviously dont see the problem with smurfing
1.its annoying as fuck
2. not everyone uses x-fire , and uses the actual friends list
3. your weird for thinking its ok
4. Im against it because theres been soo many times where ive played people in game, and they are soo nice and then its like the forums, the minute they get the chance to hide who they are they act like a total dick, scince when is everyone so Dr.Jekel and Mr.Hyde ?
Quote
At times I eat fast food, yes. But please, everytime I argue with someone from Europe ( regardless of country ) they say that I am fat. :D
I didn't say that and I personally also never say that to anyone.
I have no grudge against American's whatsoever... hey, we life on the same world afterall 0.0
Quote from: AgentX_003 on December 11, 2007, 09:52:22 AM
Quote from: SITHDUKE on December 10, 2007, 07:40:00 AM
Seriously Agentx, if I don't want voice chat enabled then I don't have to. Somedays I don't feel like talking to everybody I meet and that's that. As for smurfing, who cares? Just play the game
Sith you obviously dont see the problem with smurfing
1.its annoying as fuck
Why do you care who beats you or who you beat? What difference does it make?
2. not everyone uses x-fire , and uses the actual friends list
Not everyone has to use Xfire, most guys dont even show they're playing games when I've been playing them.
3. your weird for thinking its ok
It IS okay. Alot of players in almost every game will not stick to one account in order to not lose something whether it be rank or pride. Why should CT be any exception?
4. Im against it because theres been soo many times where ive played people in game, and they are soo nice and then its like the forums, the minute they get the chance to hide who they are they act like a total dick, scince when is everyone so Dr.Jekel and Mr.Hyde ?
I don't even understand what point ^ is making. If you mean people are two faced and treat you differently when smurfing you it's probably because you give them reason to or they're just jerks.
there's no doubt that less smurfing and more mic usage would be good for the commmunity, but i can't see a strong relation between using mics and smurfing XD
the problem with people is that they tend to make fast conclusions so that good players fear to loose their reputation when they just play for fun, try out something new, etc.
smurfing is also fun against clueless clanmates =)
the smurfing in ct went over the top though as it's quite a rare moment to see real nicks nowadays.
YEah, I didn't say it directly to you lennard. I meant when I argue with someone from Europe they always say their famous "stupid fat American" line. It's just gotten funny! I'm 6 foot 210 lbs with less than 10% body fat. 15% is the average.
Well, MrMic and I went to Atlanta and we counted the non-fat people. I believe there was a street whore who didn't pay attention to the traffic (had to brake) who was thin. But that's probably because of heroin or something. There are plenty of normal sized people, but more fat people than here in Holland.
But in general there IS a difference in the amount of obesitas or just fat people between Europe and the US. Still it's rising in Europe I believe.
Of course you'll see fat people in America. But that doesn't mean that every single american is fat you know? I'd say most obesities here in the states are when people get retired they let themselves go because they honestly don't really care at that point. I'll be playing varsity baseball here in the next few months and no one on that team is going to be overweight.
That's probably true.
I did get the impression afterwards that we eat more vegetables and fruit and less greasy stuff. (although I asked for really American food, so maybe that's why).
My time in the USA isn't enough to really say things. It's great to live there, but there's definately a difference in (eating) culture.
Lol, we're kinda Off-topic now. Let's go back to the Neck snapping.
Quote from: Papa Skull on December 11, 2007, 06:35:21 PM
But that doesn't mean that every single american is fat you know?
Sure. There are also ovemuscled guys who work out 24/7 ;)
Quote from: frvge on December 11, 2007, 06:40:14 PM
Lol, we're kinda Off-topic now. Let's go back to the Neck snapping.
I think neck snapping is cool.
+ Steroids to 24/7 working out. You don't want to mess with those guys. I know that Europe has some of the strongest men in the world, I think one of them is from Norway. BTW I'm like 40% norwegian. Svend Carlson was his name I think. The last time an American won that competition it was 2006, phil Pfister. Those guys could snap your neck with 3 fingers. See, I'm on topic.
Can we not? I hate the whole nationality discussion thing. Papa skull, the reason the fat thing is used on Americans is because Americans use other stuff on other people. Each country has a stereotype people laugh at and it just pisses me off.
BTW it isnt mostly old people, child obesity is a major problem in the US (and yes, rising in the EU)
There are a whole list of things, apparently Americans eat to much, all blindly believe in god, are biggots and believe their country has some kind of holy link with god, are stupid just like their prime minister. On the other hand we british get stuff like, "you all have big teeth" !!! What? Where the fuck did they get that one from? There's also the fact that we (of course) eat scones everyday, drink tea every second, like to talk in upper class queens english and say wot wot alot.
The sooner people realise that all these stereotypes are BS then the sooner this whole thing will blow over, even using it as a joke is just splurging it back up again so its used even more.
Lets just all pretend we live on one big country which is the only country in the world apart from Ubiland and Russia (we dont want them)... and maybe Iraq.
:D
It WAS neth who said some stupid ass comment about the fast food going to American heads. I was just letting the guy know that it was a stupid stereotype to use. I never said anything about the things Americans say about Europeans at times. In fact, I was trying to resolve this little conflict Tidenburg.
I don't have problems with Europeans at all until they make some stupid stereotypical comment about me being fat, because I'm not, most of the people I know are not.
Child Obesity isn't the main percentage of obesity you know, there are way more adults than kids in the world.
Quote from: Tidenburg on December 12, 2007, 01:25:37 AM
are stupid just like their prime minister.
US have no prime minister
btw Tidenburg, hows the queen ?
Quote from: Papa Skull on December 12, 2007, 02:09:28 AM
It WAS neth who said some stupid ass comment
Im innocent.
Going back to the discussion about neck breaking:
Do you think that there should be an opportunity for spy to do something while merc is standing on stairs ? Perhaps when you could see his back you would be able to push him so he falls down but what to do when you see his back and hes standing facing upper floor ?
Grab his feet? Pull them and make him go head-first on the stairs.
grabbing should be possible on stairs.
No need to do multiple animations, I mean, it would be badass to see that but just make the grab possible. DA fixed that and it didn't look akward or anything.
Quote from: Gawain on December 12, 2007, 02:21:32 PM
grabbing should be possible on stairs.
If not grabbing, maybe some other form of a KO move? For a balance?
there's no reason besides more animation work to not be able to grad on stairs.
Yea, it's pretty silly (and frustrating) when crap like a rock on the floor makes the merc ungrabbable because he's 4 cm off your height.
pushing seems to fit perfect here.
works only one way XD
QuoteLets just all pretend we live on one big country which is the only country in the world apart from Ubiland and Russia (we dont want them)... and maybe Iraq.
I suggest we all life in PSVille from now on, it's somewhere in the middle of the Atlantic Ocean and it's very High-Tech (like Atlantis).
Quote from: Gawain on December 13, 2007, 05:50:19 PM
works only one way XD
So it can be pulling.
Quote from: LennardF1989 on December 13, 2007, 06:29:09 PM
I suggest we all life in PSVille from now on,
first minute I didnt get that
Quote from: Papa Skull on December 09, 2007, 01:03:46 AM
4. I think the neck snap should be a fast twist of the merc's head but the animation should be a little shorter than it does now. Like as soon as you snap his neck you should be able to move and not have to drop his body down all nice and soft. It's just retarded.
5. I agree with you on the hitbox. Except for the fact that lag issues and bugs will be fixed so the hitbox will be bigger anyways. With lag you can be directly behind a merc and elbow him, with that bug gone the hitbox will be larger.
To this I agree totally i hate it when i grab a merc and i see the other one i know im dead 100% when i wait to long i get a headshot and when i break him my spy lift mercs body down so fucken slow and im dead in both ways :///
Quote from: Kok4f4n on December 09, 2007, 12:40:14 AM
I think that there should be no holding of the merc by the spy. Just a very fast neck snap/ k.o , like what Sam does in the inverted neck animation.
Another thing is the neck hitbox. It should be on the whole area of the mercs back, ending where the arms start. Also escaping necks by jumping and turning around should be prevented.
Imo this would cut off the need to synch player, since it would work like the knife in CS.
It would also need alot of balancing, since it would encourage aggro, but i believe it is worth a try.
Seriously, you have more than 650 hours of play time and you're completely clueless about the gameplay for story mode. I would say "play more" but that obviously isn't helping. Time and time again you give off the impression that you play a lot of DM or Tag.
Quote from: Westfall-US on December 13, 2007, 08:31:56 AM
Quote from: Gawain on December 12, 2007, 02:21:32 PM
grabbing should be possible on stairs.
If not grabbing, maybe some other form of a KO move? For a balance?
How come KO instead of a well earned neck would make the game more balance... why should stairs be a sanctuary for mercs
in pt days stairs where the exact opposite for mercs XD
the only reason against being able to grab on stairs is the more complicated animations, but with that good artists i'm quite optimistic =)
If a spy is killed while in grab there should be a random chance of the merc falling over with him as you would in real life.
Quote from: Tidenburg on December 17, 2007, 05:42:25 PM
If a spy is killed while in grab there should be a random chance of the merc falling over with him as you would in real life.
What!!!!
Not as in die. Think, if someone grabs you and then falls over you too would fall over and then get back up. I mean instantly but I think it would be cool.
aaaaaaaaaaand another fancy idea totally ignoring the gameplay...
OFC. I enjoy shiny visual effects.
The merc is like 2x the weight of the skinny spy. Why would he be able to pull him down?
Quote from: SITHDUKE on December 17, 2007, 07:02:07 PM
The merc is like 2x the weight of the skinny spy. Why would he be able to pull him down?
dead weight is always quite strong for some reason. Especially if the spy had his arms around his neck.
Alright well look at it this way then, if you get grabbed and cafe outside is hacking. The merc gets grabbed and his partner comes from the other side of cafe to help is teammate and he shoots the spy in the head. The merc in position to secure cafe will fall over and waste time while the spy is hacking.
Quote from: Westfall-US on December 17, 2007, 08:07:11 PM
Quote from: SITHDUKE on December 17, 2007, 07:02:07 PM
The merc is like 2x the weight of the skinny spy. Why would he be able to pull him down?
dead weight is always quite strong for some reason. Especially if the spy had his arms around his neck.
arms are like jello when there is not more signal from the drain... spy would go strait to the ground wont bring the merc down unless he is completly unbalance...
Quote from: Test-Subject on December 17, 2007, 08:20:08 PM
Quote from: Westfall-US on December 17, 2007, 08:07:11 PM
Quote from: SITHDUKE on December 17, 2007, 07:02:07 PM
The merc is like 2x the weight of the skinny spy. Why would he be able to pull him down?
dead weight is always quite strong for some reason. Especially if the spy had his arms around his neck.
arms are like jello when there is not more signal from the drain... spy would go strait to the ground wont bring the merc down unless he is completly unbalance...
true, it actually takes a few hours before your joints lock.
@Sith: good call. I'm not actualy for it, I was just saying that dead weight can be heavy.
I know, I still love you.
Quote from: Test-Subject on December 17, 2007, 08:20:08 PM
Quote from: Westfall-US on December 17, 2007, 08:07:11 PM
Quote from: SITHDUKE on December 17, 2007, 07:02:07 PM
The merc is like 2x the weight of the skinny spy. Why would he be able to pull him down?
dead weight is always quite strong for some reason. Especially if the spy had his arms around his neck.
arms are like jello when there is not more signal from the drain... spy would go strait to the ground wont bring the merc down unless he is completly unbalance...
Err, ever hear of rigor mortis?
Every time a muscle relaxes, another must contract. Contraction requires a signal from the brain, which cannot be produced after death. Ergo, dead bodies are actually quite stiff.
"Ragdoll physics" look cool, but they are 100% unrealistic.
Quote from: Spekkio on December 18, 2007, 02:40:35 AM
Quote from: Test-Subject on December 17, 2007, 08:20:08 PM
Quote from: Westfall-US on December 17, 2007, 08:07:11 PM
Quote from: SITHDUKE on December 17, 2007, 07:02:07 PM
The merc is like 2x the weight of the skinny spy. Why would he be able to pull him down?
dead weight is always quite strong for some reason. Especially if the spy had his arms around his neck.
arms are like jello when there is not more signal from the drain... spy would go strait to the ground wont bring the merc down unless he is completly unbalance...
Err, ever hear of rigor mortis?
Every time a muscle relaxes, another must contract. Contraction requires a signal from the brain, which cannot be produced after death. Ergo, dead bodies are actually quite stiff.
"Ragdoll physics" look cool, but they are 100% unrealistic.
Rigor mortis is when the muscles become stiff as they don't have any more energie to keep them "relax" this processus take about 3 hours and last about 72hr... what you are thinking of is the headless chicken that keeps running for a few sec this is a nerve-adrenaling reflex this is totaly random nerve signals and not as strong as most ppl think... Yes de chicken is running but you need to take the size in de equation... chicken is small and doesn't have as much nerve as human and most of then are going to their feet. On the other side we have a face, finger and we are 10* taller. chicken runs because all the nerve reaction is mostly in his feet for us... eye movement... face contractions... finger movement...
+ it's mostly happens when you cut the spinal cord
What you're referring to is cadaver spasms, and usually happen before rigor mortis. People won't run around, but they can twitch and the like.
You are right that the body has enough Ca+2 in the body to allow muscle movement for a short period after death, but "like jello" isn't really accurate.
just out of curiosity: did you learn stuff like this in biology, are you a doctor or did you google/wiki it? ^^
CSI.
;D
the only detective story i watched several episodes of is columbo. maybe i should give it a try...
Test is right, Rigor Mortis doesn't set in for some hours. The spasms however only occur during Rigor Mortis due to chemical reactions within the body. Post Rigor Mortis (I forget the actual term) the chemicals have expended themselves and the "twitching" no longer occurs as decomposition begins. Yay for Human Bio.
CSI is 80% Bullshit and that's a fact. I dated a girl for 6 years who went to school to be a CSI and had several friends who did it. That show is ridonkulous.
Quote from: B1nArY_001 on December 18, 2007, 05:27:36 PM
CSI is 80% Bullshit and that's a fact.
wtf man, you dont like Horatio Green ?
Quote from: Gawain on December 18, 2007, 12:37:16 PM
just out of curiosity: did you learn stuff like this in biology, are you a doctor or did you google/wiki it? ^^
My bachelor's degree is in biology.
Quote from: Spekkio on December 21, 2007, 12:54:51 AM
Quote from: Gawain on December 18, 2007, 12:37:16 PM
just out of curiosity: did you learn stuff like this in biology, are you a doctor or did you google/wiki it? ^^
My bachelor's degree is in biology.
OH SNAP
Quote from: Spekkio on December 21, 2007, 12:54:51 AM
Quote from: Gawain on December 18, 2007, 12:37:16 PM
just out of curiosity: did you learn stuff like this in biology, are you a doctor or did you google/wiki it? ^^
My bachelor's degree is in biology.
Human Bio? Micro?
I took Micro for about a year and Human for another 2, human bio was by far my favorite. Dissecting a cadaver was bad ass.
I like to be able to grab and hold onto the Merc because a grabbed Merc means that one part of the map is not guarded. That will give me partner time to hack that specific area although this might be situation depending on the map, but it is still useful. As for taunting a grabbed Merc, a Merc who's had his neck snapped can still hear the spy voice chatting as he falls to the ground. IMO, being grabbed is already a big enough taunt. I mean the Merc is at your mercy and your plaything once you grab them.
As for Mercs being on stairs, maybe some alternative action can be implemented. Maybe if the spy is on top of the stairs and the Merc is below then you can give him a good kick in the back/front to make him fall on his ass. The Merc obviously weighs a lot with their gear so it might stun or knock out the Merc when he falls down the stairs. Now if the Merc is above the spy and the spy is the bottom maybe he can do some sort of powerful frontal kick at the Merc's foot and trip him
Or give him a tap in the testes. Bet you he would fall right down those stairs. I like the idea of kicking him down. I don't think it should knock him out though. He should be able to get back up without the spy being able to jump him. Otherwise, just a slap back is a workable idea.
Ooo! Merc's falling down stairs in rag-doll! Then standing up again :)
The ragdoll -> stand up animation would be hard to get smooth.
Yeah, but we own.