balancing of sticky cams

Started by Gawain, October 16, 2007, 11:48:01 PM

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Cyntrox



Gawain

watching the video you may have noticed that mr.mic surprised the spies / they didn't even bother to taze him / they were playing aggro (they bluntly gave away their position; aggro doesn't have to be going for necks all the time).
from my own experience i get killed by headhots <1 time/game (against the best european players). the stuff that killes me the most atm are proxy mines because of sound loss, lagg charges and people i cannot taze. if you got problems with getting headshots it's probably that you are somewhere mid-skilled and your opponents were pros.
btw, a real advantage of sniper is the fact that they can stay out of hbs range in some situations.

Quote from: InvisibleMan999 on October 29, 2007, 04:36:52 AM
Pros don't even use it as a sniper rifle, they just enter snipe mode practically everytime they see a spy that isn't at aggro range.
totally wrong. you are pratically immobile while in sniper mode so if the spy isn't running away (approaching without ss is stupid) in a straight line, you have to run after him. btw, the laser is a quite underrated useful gadget for chasing in these situations, especially in emf and smoke.

Quote from: InvisibleMan999 on October 29, 2007, 03:53:43 AM
If everyone is going to be a sniper and we go to a one weapon system, then we should definitely reduce the power of sniping. I would say provide some immediate random displacement when you enter sniper mode (to prevent quick snipes) and possibly prevent people from walking while sniping (or have it increase sniper sway a lot).

Possibly I'd say allow being crouched to get rid of sniper sway or something, but the power of the sniper is something we have to regulate a lot, especially if we intend to make the rifle halfway decent in normal combat (which we better do with one weapon).
the sniper rifle is already decent in normal combat, you just need some aim and probably should use the laser. if you have problems with getting grabbed, you should take tazer.
i thought a bout adding random placement and stronger sway myself, but it's really not necessary. i expect the spies to win a higher percentage of games in ps anyways.

frvge

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Spekkio

QuoteCT's rifle lags as much as the uzi and it has a lower rate of fire.
This is false. If you find that funky shit is happening when your opponents have the rifle, one of two things is true (possibly both):
-The server is just shitty in general and you should find somewhere else to play
-Your opponent is better than you

Farley4Fan

Yeah, the same shit happens w/ uzi.  So, what are you complaining about?

Westfall

Quote from: Spekkio on October 29, 2007, 05:19:03 AM
Did it ever occur to you that videos contain cut footage, thus making the player seem better than he is? Even against the best of snipers, I get headshotted on the first shot less than twice a game on average.

No one is denying that the rifle is extremely potent in the hands of a skilled player. What we are saying is that the uzi compensates for lack of skill, which is bad. On top of that it creates a bunch of lag bs that gets extremely frustrating. The latter will be fixed inherently by PS; the former needs to be fixed via weapon tweaks.

Oh, and your PT example sucks. If we go back to PT now, the spies should almost never lose a game. SS + DJ, 4 sec between shocks instead of 12, and unstoppable cams ftw.

You're essentially whining that some people are too good. Waaahh.

Simplest way to put it.



neth

Quote from: frvge on October 29, 2007, 12:05:38 PM
Quote from: neth on October 29, 2007, 10:09:12 AM
Quote from: Kok4f4n on October 29, 2007, 09:09:08 AM
Singleshot, maybe?  ;D

Yep.

... that's MrMic while he was in CAT

Sry misread, I thougt that the question was: did he hsed every single shot and he talked about NICK.
Hmm im very not sure but the nick might have been "<dontrememberthefirstpart>911"

InvisibleMan999

Quote from: Spekkio on October 29, 2007, 05:19:03 AM
No one is denying that the rifle is extremely potent in the hands of a skilled player. What we are saying is that the uzi compensates for lack of skill, which is bad. On top of that it creates a bunch of lag bs that gets extremely frustrating. The latter will be fixed inherently by PS; the former needs to be fixed via weapon tweaks.

Compensating for skill is fine, honestly. An uzi in the hands of a noob is not a very deadly weapon. It's reasonably competent, but it's nowhere near as good as the rifle is in the hands of a skilled player. Not even close.

When I played with the uzi, I pretty much accepted that my merc just isn't going to be as good or versatile as someone who mastered the rifle, because the weapon itself has some inherent drawbacks, and the rifle is a better pro weapon. An uzi pro versus a rifle pro will almost always be inferior.  But that's not to say we shouldn't give newbies at least a half chance.

What you seem to want to do is nerf newbies, which makes no sense to me. You don't lose to newbies regardless of the gun they happen to be using, so why even care if they want an uzi like weapon in the game?

So long as the uzi isn't more powerful than the rifle in the hands of a skilled player, you shouldn't really have a problem with it. It gives newbies a slightly better chance in close combat... only... yeah, they're newbies, so they lose anyway.

Guess what Spekkio... you, Mr.Mic and the other sniper pros are going to get more kills and kills at longer ranges with the rifle than almost every uzi user. Just because you're giving newbies half a chance to kill a spy isn't going to break anything. Even if you did have an uzi with a scope, You'd probably be using the scope most of the time anyway.

Nitro

To be honest i see alot of good points from both sides, but essentially what you are discussing is the laggissues created by the UZI in Chaos Theory.

When it comes to the whole "PROS USING RIFLE" statement.. Come on guys, now thats just wrong.. There are a whole load of "PROS" which use the UZI, and why would they do this if its such a "noob" weapon?

Since my memory is kinda short term i wont mention names but i sure as hell know that ive played most of those involved in this discussion while they carried a UZI. (several times for some of you)
Why did you do this? Due to the fact that you had a bad night and needed some easy killing? Because you thought the other team was going completely aggro? Because you wanted to create a bad gameplay with lots of lag and noobish tendency's ?

No point blaming the UZI as a choice for those who lack skills, its rather determined out of what playstyle you have and also what you feel like.

The discussion right now should rather be, IS it possible to make a working UZI in PS ? Can we nerf the UZI or such? Is it possible to substitute the UZI with something else, so that we can keep the choices open even for those who as you put it "lack skills"

By the way, those damn flashgrenades hurt my eyes can we remove those aswell ?

Westfall

Having only rifle over all 3 weapons will make the noobs have to stay with rifle, in which case they will LEARN how to snipe better instead of just picking up the uzi and not learn a thing. I'm making a rationalized judgment.

frvge

Played since the PT MP demo and I still can't snipe. Either you can snipe, or you can't.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Westfall

I definitely don't think thats the case.

Nitro

Westfall-US, do you really believe that you know it all just because you are able to handle a sniper?

I know several GREAT CT players who only use UZI, they picked uzi as the first weapon and sticked with it, or some of them even cant snipe. Its that easy..

"Having only rifle over all 3 weapons will make the noobs have to stay with rifle, in which case they will LEARN how to snipe better instead of just picking up the uzi and not learn a thing. I'm making a rationalized judgment."  Rationalized ? Its plain stupidity.. So Mr. Texas redneck ranger, you will learn everything if you just hit yourself enough times in the head with it.. Well this is computergames, we would like to have fun here..

neth

Quote from: frvge on October 29, 2007, 06:53:16 PM
Played since the PT MP demo and I still can't snipe. Either you can snipe, or you can't.

Theres something in it.