Project Stealth Mine

Started by B1nArY_001, November 09, 2007, 05:51:28 AM

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Westfall

What if the laser could revert off of mirrors....anyone?

neth

#46
What would it give you ? hmm it would have sense if we decided that the laser beam leaves the mine in many directions/angles (that would be really hard to balance) otherwise i guess its pointless since the entering angle = exiting angle so it would go back the same way it came from the mirror.

Westfall

not if the mirror is tilted...say bent against a wall?

Overstatement

Quote from: AgentX_003 on November 14, 2007, 11:59:05 PM
P.S  this is my last post considering I love my post count! :D

I think that since chaff are pieces of conductive metal floating in the air, the tazer should shock everyone inside the chaff cloud. Say something if you disagree.

InvisibleMan999

Quote from: Westfall-US on November 15, 2007, 07:14:10 AM
not if the mirror is tilted...say bent against a wall?

What would be the purpose of this? I'd assume you wouldn't want a poison mine doing it, since the poison dart wouldn't bounce off the mirror like the laser would, and a laser mine wouldn't gain anything from having the beam stretched farther away either.

neth

Quote from: Overstatement on November 15, 2007, 12:12:24 PM
Quote from: AgentX_003 on November 14, 2007, 11:59:05 PM
P.S  this is my last post considering I love my post count! :D

I think that since chaff are pieces of conductive metal floating in the air, the tazer should shock everyone inside the chaff cloud. Say something if you disagree.

imba

Test-Subject

Quote from: Overstatement on November 15, 2007, 12:12:24 PM
Quote from: AgentX_003 on November 14, 2007, 11:59:05 PM
P.S  this is my last post considering I love my post count! :D

I think that since chaff are pieces of conductive metal floating in the air, the tazer should shock everyone inside the chaff cloud. Say something if you disagree.

I see ur point... but since laser can't basicly shock ppl, what i was think is that went the laser id tripsed the 2 devices shoot a wire(like a tazer gun but one wire from each side) to the spy a this shocks him

frvge

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Cyntrox

The bouncing laser COULD work if the poison dart is made to bounce... Not very realistic, but gameplay>realism. Could be kept in mind if the poison need a buff. Also, if a laser mine blew up, it could warn the merc if he's nearby due to the sound? Probably not worth it, but I'm just throwing in ideas.

neth

Would it be fair if you used 1 mine as 2 ?

InvisibleMan999

Quote from: Cyntrox on November 15, 2007, 06:49:34 PM
The bouncing laser COULD work if the poison dart is made to bounce... Not very realistic, but gameplay>realism. Could be kept in mind if the poison need a buff. Also, if a laser mine blew up, it could warn the merc if he's nearby due to the sound? Probably not worth it, but I'm just throwing in ideas.

Poison doesn't really need a buff though. It already practically renders laser mines obsolete anyway. If anything, I'd consider upgrading laser mines somehow (not really sure how though, maybe increased blast radius?).

neth

If you really want to buff laser mines you should decrease the time between passing the laser and explosion

Gawain

decreasing the timer of laser mines and the activation range of proxy mines is already on spekkio's fix list, next to 10s for poison.

i'd like to see more innovative uses for mines like combinations of laser triggering proxy mine, poison mine close to medkit but proxy at the medkit etc

neth

Quote from: Gawain on November 15, 2007, 09:55:50 PM

i'd like to see more innovative uses for mines like combinations of laser triggering proxy mine, poison mine close to medkit but proxy at the medkit etc

what do you mean ?

Succubus Dryad Of The Undying Comet

Quote from: Gawain on November 15, 2007, 09:55:50 PM
laser triggering proxy mine, poison mine close to medkit but proxy at the medkit etc
Not innovating.
Also the laser triggered proxy is there. It's the laser mine.
Combo Poison + proxy at medkit is used since pandora, and it almost never fails.
I'd like to have mines triggered by the security system. Say a camera sees the spy, so it triggers the closest mine. Could be togglable per mine placed.
Also the motion triggered alarms could launch poison darts from launchers (say 5 darts at a 15* angle from each other), and make this launcher a new gadget, say 2 per merc with only one being planted at a time.
Also you could make the merc be like the spies, like they can hide in the shadows. This would increase realism, and would make the spies use their visions more.