camnet and bullets/ snares

Started by neth, February 04, 2008, 02:32:11 PM

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Overstatement

Quote from: Gui Brazil on March 18, 2008, 01:18:15 AM
Quote from: Papa Skull on March 17, 2008, 11:13:45 PM
If crouch roll crouch is included in the game then it should be in the tutorial because it is a game mechanic.  Hidden things that the devs don't know about obviously won't be.  Things like the night vision switch to smooth your landing fall in the same category.

It's not a gadget. It's like teaching how to quick cam, how to aggro someone or how to be stealthy..

I think you should teach things that are counterintuitive too.

InvisibleMan999

Quote from: Overstatement on March 18, 2008, 01:28:36 AM
Quote from: Gui Brazil on March 18, 2008, 01:18:15 AM
Quote from: Papa Skull on March 17, 2008, 11:13:45 PM
If crouch roll crouch is included in the game then it should be in the tutorial because it is a game mechanic.  Hidden things that the devs don't know about obviously won't be.  Things like the night vision switch to smooth your landing fall in the same category.

It's not a gadget. It's like teaching how to quick cam, how to aggro someone or how to be stealthy..

I think you should teach things that are counterintuitive too.

Right.

Spies are taught that running makes noise.

If there happens to be a caveat to that rule where running makes noise unless X happens, then you should specify what X happens to be.

Farley4Fan

I agree.  Those are the things that new people don't know, and don't figure out for a long time.

AgentX_003

Quote from: Papa Skull on March 18, 2008, 10:47:07 PM
I agree.  Those are the things that new people don't know, and don't figure out for a long time.

shut up noob and get on the game, stop being a whore  / XFIRE  as far as your probs with pinnacle contact.. Stowstoppas

Aim  ricaninjc  I WANNA PLAY YAA!!!!


-Thanks Murdy for da Sig <3  xD

Ion.67

Lol, if you didn't learn quick enough that running makes noise? Umm

Gawain

best thing to improve the tutorial is probably watching some friends totally new to svm doing the tutorial and ask which questions they have left that it didn't answer. after gaining some online experience, watch them play and see what main mistakes they make.

Farley4Fan

Quote from: Ion.67 on March 19, 2008, 02:26:34 AM
Lol, if you didn't learn quick enough that running makes noise? Umm

Haha I didn't mean that, just things that you don't learn quickly or talked about in the tut.

Good idea gawain.

InvisibleMan999

Quote from: Rambo on March 19, 2008, 02:31:58 AM
best thing to improve the tutorial is probably watching some friends totally new to svm doing the tutorial and ask which questions they have left that it didn't answer. after gaining some online experience, watch them play and see what main mistakes they make.

Yeah that's a good idea.

Ion.67

You could just record a few vets playing, and then have a voice over explaining a feature that is currently being used.

Gawain

Quote from: Ion.67 on March 19, 2008, 09:54:08 PM
You could just record a few vets playing, and then have a voice over explaining a feature that is currently being used.
i thought about this, but newbs don't wanna watch vids, they wanna do it in an interactive tutorial. maybe one vid showing advanced stuff for inspiration after the tutorial would be good.

Ion.67

Really? I love watching videos of good players.

Gawain

i guess you only like it because u actually have an idea of the gameplay after playing it by yourself for a time.

Farley4Fan

I hate watching video tutorials, I doubt many people actually like it or prefer it over interactive tuts.

Gawain

if you don't undstand what's happening (eg why the vets showed in the vid play cleverly) and have no experience you can relate the shown stuff to, it's boring. the tutorial has to be as interactive as possible. learning by doing.

InvisibleMan999

Watching replays and video tutorials can be helpful, so long as they show you a good enough portion to let you get focus. Most of the problem with video stuff that I've seen is that it shows a very short clip and you can't get an idea of how that fits into the whole game.