What about a scoring system?

Started by Farley4Fan, October 18, 2007, 04:32:13 AM

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Spekkio

Stats like Kills/deaths/objectives/time played wouldn't give your opponents an advantage.

Vega

Quote from: Spekkio on October 19, 2007, 12:16:27 AM
Stats like Kills/deaths/objectives/time played wouldn't give your opponents an advantage.

Of course they won't, which is fine if you implement this (though still lame and pointless), but multiple people are saying that public stats should be used for a strategic advantage.  This is wrong and should not happen.

Spekkio

I agree there. I gotta admit that I'd like a stats system, too (for myself, not to compare to others necessarily).

kronf

I'd like to have something like current log file in ct.

iservealot

I vote no. The point of the game is not to ledge grab, or go out of your way to get a neck, it is about going out there and completing your objective with team work.

I vote no.

Farley4Fan

Yeah no shit.  HOw many times do I have to say you get more points for objectives rather than necks.

psyichic

See what about the extremely stealthy team where one person always acts as a distraction and missleads the mercs while the other team mate goes in and hacks the objectives. That presents a problem. Not to mention a points system may lead to the decline of the game. Peoplemay begin to think: "Ohhhh! I want some more points before this game is over so instead of taking the objective now I am gonna go and get necks!".

Any type of scoring system just ruins the game when people start to compare themselves. Now a stats system sounds good where only you can see your own stats, no comparing. It would allow people to see their weaknesses. A scoring system only makes people play for the points. I don't need points to tell me how well I did in a game, you know how well you did without points.

Tidenburg

Christ some pc gamers have their heads stuck to far up their own asses. In halo 3 points are rarely turned on, you simply do it for fun or if theirs some kid who thinks he's amazing you can see at the end who got what, mine kills etc. Just because this comes from a console game it doesn't mean its non-strategic, noobish and should be disregarded straight away. Some of you should read all the posts before adding comments.

kronf

Quote from: psyichic on October 19, 2007, 01:42:18 AM
See what about the extremely stealthy team where one person always acts as a distraction and missleads the mercs while the other team mate goes in and hacks the objectives. That presents a problem. Not to mention a points system may lead to the decline of the game. Peoplemay begin to think: "Ohhhh! I want some more points before this game is over so instead of taking the objective now I am gonna go and get necks!".

Any type of scoring system just ruins the game when people start to compare themselves. Now a stats system sounds good where only you can see your own stats, no comparing. It would allow people to see their weaknesses. A scoring system only makes people play for the points. I don't need points to tell me how well I did in a game, you know how well you did without points.

Couldn't say it better myself.

Vega

#39
Quote from: iservealot on October 19, 2007, 12:59:31 AM
I vote no. The point of the game is not to ledge grab, or go out of your way to get a neck, it is about going out there and completing your objective with team work.

I vote no.
Quote from: Papa Skull on October 19, 2007, 01:09:03 AM
Yeah no shit.  HOw many times do I have to say you get more points for objectives rather than necks.

How many times will it take for you to realize that the above posters on this page (myself, spekkio, and iservealot) are talking about stats, not points.

Quote from: Tidenburg on October 19, 2007, 01:48:20 AM
Christ some pc gamers have their heads stuck to far up their own asses. In halo 3 points are rarely turned on, you simply do it for fun or if theirs some kid who thinks he's amazing you can see at the end who got what, mine kills etc. Just because this comes from a console game it doesn't mean its non-strategic, noobish and should be disregarded straight away. Some of you should read all the posts before adding comments.

You're wayyy off, Tindenburg.  I stated fair enough reasons why stats/points are lame.  Not only that, but you state that "some pc gamers" need to read all the posts before adding comments.  Want to give an example?  I can label people too, take a look at Papa's posts;  he's been repeatedly confused over what are points and what are stats.  "GEE GOLLY, why can't you xbox players get your heads out of your asses?! /labeling"  If you're going to call us out, at least state a reason why.  So far your reasoning is that Halo 3, an FPS game, should compare to a Stealth Action Multiplayer Game when it comes to Stats/Points.  Care to elaborate?  Right now, you're comparing apples to oranges.

Farley4Fan

When I said "no shit" the guy above me was talking about points, if he wasn't he should've been more clear.  I was confused at times about stats/points.  It is a little confusing given that the two subjects are rather similar and you guys didn't care to "elaborate" as much as you should have about what you were talking aobut.

I agree with Tidenburg.  Although PC games are better than xbox games (online), it doesn't mean that xbox games don't require strategy and skill to play.  I have yet to see a hardcore gamer on PC go see if he can own on xbox live, not gonna happen.  I have said MULTIPLE times that I wouldn't be good at PC games.  A lot of PC players ( not saying all of them ), need to show more respect than just: OMG he plays console he sucks at games!

On topic - I see what you mean about only letting YOU see YOUR own stats.  But it should give you stats such as:
How many times you were detected on vision modes.
How many times you were seen on Cam net.
How many times you were spy tracked.
How many times you were killed.
How many times you were killed by certain things (mines, charges, bullets, nades)
How many times you were berserked.
Etc...

All of those things would help you rethink how you play and get better.  Like: Oh man, I was detected by motion tracker 6 times last game, I should be a little more careful of when I move.

Overstatement

#41
Quote from: Papa Skull on October 19, 2007, 04:01:55 AM
It is a little confusing given that the two subjects are rather similar and you guys didn't care to "elaborate" as much as you should have about what you were talking aobut.
Quote from: Daybreak on October 18, 2007, 10:31:55 PM
you are refering to the stats again. And not the point system.
The point system is a level in which opponents can be judged.

"i have 23300 points"
"I have 1000 points"
"HA, i'm better than you."
"no I am"

with stats it's

"dude you're in MT 90% of the time in an average map"
"so your in EMF for 30%"
"and?"
"shit"


Points will have the same effect (it's not the same, but it's the same effect) as rank. I'm not sure about personal stats but I sure don't want my partner to go into a game with the mental mindset of getting more cams like what I do in TF2 (which has stats).

Edit: Yes, you get more points from hacking but that won't reduce the number of "N00bs h3r3 or k1ck" ranked servers.

AgentX_003

>_< lame... ok im gonna lay this out quickly, Gawain you need to get your head out of the sand  and realize that ya there is going to be noobs in the community, People had to start somewhere , not everyone was born a pro, oh and without noobs there would be no source of a learning gap / noobs replace the veterns when they decide to quit and the cycle goes on.


Vega i totally agree with you upon the fact.. that there shouldn't be stats , because as people mentioned before it would take out that factor.. the different level gaps of  noob ,rookie or vetern ,

**off topic ** another thing as well is : i know there was  a music thread pertaining to sound bytes and what have you.. I hate to compare the 2 games ,but I found back in the days of what made pandora really intense at those few seconds was the Military drum roll style of music , it actually made you feel as you were in trouble or infiltrating and actually got the heart beating really fast.. with Chaos theory maybe once or twice will that ever happen.. but in pandora it was all the time..


-Thanks Murdy for da Sig <3  xD

Gawain

sorry off-topic response:
agentX, i'm all for supporting newcomers with a great tutorial and replays of better players/own games to find mistakes/missed opportunities. hell, we could also do commented replays or a tip of the week episode.
but rank, points and public stat system are stuff that would only make n00bs happy. by n00bs i mean people that won't enjoy playing better teams and trying to improve, but rather make up their own silly rules and think of everything better players do as "lame". it's the same people that cannot imagine that playing on competitive level offers so much more, because they won't try new things that could knock over their world view. if you play a game, you should try to win and improve, and if the game's good it'll be fun. playing for fun/points/other bs is just stupid.
about the music: the pandora soundtrack was simply perfect with it's "stealth feeling" and very intense moments. when i was younger, it really got my heartbeat higher.

Cyntrox

Quote from: Gawain on October 19, 2007, 12:05:47 AM
a personal (=non-public) stat tracker is the only thing discussed here that i'm ok with. but to have any use for actually improving oneself, it must be really sophisticated: how many kill with wich weapon on which map in which vision, where triggering the alarm and how often, in which area dying the most/the less, where and how often killed using camo or hiding in the shadows, how often one get's cammed and where, how much of one gadget is used/wasted .....
I agree.

Programming things like what you have been killed by is easy... Making a program find out if you are detected is way harder. Although quite easy with MT.