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Host advantage

Started by Blank Man, May 20, 2008, 05:06:01 AM

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Blank Man

Argghh! I am at the point of throwing my computer out of the window because of how many babies on CT cry to me about "hosties". No matter what I do, these freakin pissers are constantly complaining about how I host snipe or grab. Well first off, the main advantage a host has is no lag, other than that, cams and jumps are the only abilities. Host grabs don't exist. Don't bother arguing because I've gotten plenty of grabs when the merc is facing me while not being host. The "host grab" is only a quick reaction on the mercs side. There is a certain point where the spy grabs, and the merc can still turn. This is how what you call "host grabs" occur. Please please please tell me there will be no host advantages in PS so that people don't have these idiotic ideas about host kills.

Hyrage

Quote from: Blank Man on May 20, 2008, 05:06:01 AM
Argghh! I am at the point of throwing my computer out of the window because of how many babies on CT cry to me about "hosties". No matter what I do, these freakin pissers are constantly complaining about how I host snipe or grab. Well first off, the main advantage a host has is no lag, other than that, cams and jumps are the only abilities. Host grabs don't exist. Don't bother arguing because I've gotten plenty of grabs when the merc is facing me while not being host. The "host grab" is only a quick reaction on the mercs side. There is a certain point where the spy grabs, and the merc can still turn. This is how what you call "host grabs" occur. Please please please tell me there will be no host advantages in PS so that people don't have these idiotic ideas about host kills.
Whatever you play, there will always be an advantage for the host lol. This is an "online" issue.
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

T2C LeBron

there will always be some kind of host advantage but the netcode in ut3 is better :)
but if use a dedi then there isn't, so it should be better in ps

Farley4Fan

Lmao, no such thing as host grab?  :D  There DEFINITELY IS.   I've created a thread about this a long while back.  The answer I got was that the netcode in UE3 is much better so the host advantage will be minimal at the most.

Blank Man

Quote from: Papa Skull on May 20, 2008, 07:43:15 AM
Lmao, no such thing as host grab?  :D  There DEFINITELY IS.   I've created a thread about this a long while back.  The answer I got was that the netcode in UE3 is much better so the host advantage will be minimal at the most.

Ok, noob. There isn't a host grab, but think what you like, since you are suuuch and xbox proz

Farley4Fan

Are you kidding me?  When I'm host I constantly grab people from the front while trying to elbow them, while when I'm just a guest I can elbow someone from behind.  Tell me there is no host grab.

Blank Man

That is the shitty xbox, come play PC. If not, then give me proof. No? then stfu.

Farley4Fan

Hmmm, so you have host jump on PC.  Like Xbox.  So you have host snipe/shooting.  Like Xbox.  Woop there, hold the phone, PC doesn't have Host grab like xbox?  Doubt that.  I've been playing and I've noticed a considerable amount of host advantage.  JUST LIKE XBOX.  Quit telling yourself that your host grabs are legit grabs 100% of the time.  Whether you like it or not, you have an advantage in all connection related categories as a host. 

So, you are going to sit there and tell me that you have never elbowed someone from behind as a guest, but you've also never grabbed somebody from the front/side as a host?  I don't believe that one flying bit.

Blank Man

#8
Thanks for learning to read, but I said that host sniping was just the lack of lag. I never said that hosts get bigger aiming box or anything. It is just easier to snipe without lag. Logic?
Did I ever say that my grabs are legit? I said that there is no reason for noobs like you to cry about them, because my side grabs do not come from host ability, they come from a quick reaction by the merc.
I have elbowed somebody from behind as a host too, open your eyes please.
I've side grabbed as host... but I've also side grabbed as a guest.

Hyrage

Quote from: T2C LeBron on May 20, 2008, 05:43:56 AM
there will always be some kind of host advantage but the netcode in ut3 is better :)
but if use a dedi then there isn't, so it should be better in ps
Cliffy also said that when he said, what? GoW lags? I do not understand, GoW is using such a uber hyper cool network coding...

... Don't know what he tested but GoW lags more than any other shooter game on the 360. It's really bad.
I hope they changed that with UT3 360...

It's actually not that bad on PC...
http://img241.imageshack.us/img241/1015/achievement3zo3.jpg[/img]

"Video Games are art, but we don't play art, we play games."

Cyntrox

Quote from: Blank Man on May 20, 2008, 07:57:45 AM
Thanks for learning to read, but I said that host sniping was just the lack of lag. I never said that hosts get bigger aiming box or anything. It is just easier to snipe without lag. Logic?
Did I ever say that my grabs are legit? I said that there is no reason for noobs like you to cry about them, because my side grabs do not come from host ability, they come from a quick reaction by the merc.
I have elbowed somebody from behind as a host too, open your eyes please.
I've side grabbed as host... but I've also side grabbed as a guest.
It doesn't matter why, it is an advantage.

Although I agree that it's not worth mentioning; it's not like the host can do anything to prevent it.

YaYz0r

Host grabs do exist, and that's a fact. There can be no doubt about that. But a lot of people confuse these with side grabs though. This may sound weird, but it's actually easier to grab a merc from the left side than it is from the right one. If you stand a bit to the left behind the merc and try to grab him, he'll most likely turn a bit, before he gets grabbed, without being able to do anything. Most people thinks this is a host grab, but it's just a big misunderstanding. I've tested it myself, so I know it's true.  :)

goodkebab

You guys are aware that Ct uses the Unreal 2.0 engine right?  We are using the Unreal 3 engine.

Dont expect wonders with better netcode.

What is important to understand is that CT is NOT an fps.   What I mean by that is as spy,  you are going to notice lag a lot more because you are interacting with other players in an extremely precise manner.

UT does not require this interaction because your opponents are most often several meters away from you,  a great deal of the weapons move very slow (link, rockets, missiles, shotgun,  etc etc).   The game itself is very fast,  but the demand on precise interactions is much less then CT.

AgentX_003

#13
k seriously why the hell are we spinning in circles here , i thought we already established the fact that dedicated servers will be in place.... ill show you the proof ..






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frvge

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