New idea in terms of Lobby

Started by AgentX_003, September 19, 2007, 07:05:40 PM

Previous topic - Next topic

Gawain


Westfall


Farley4Fan


AgentX_003

alright people chill, lets keep this to Project stealth related only content, not Flame wars, if you have any disputes take it out on over to Sc lamers or the Ubi forums.


-Thanks Murdy for da Sig <3  xD

Westfall

Quote from: AgentX_003 on September 21, 2007, 09:44:12 AM
alright people chill, lets keep this to Project stealth related only content, not Flame wars, if you have any disputes take it out on over to Sc lamers or the Ubi forums.

Nothing further to add about the topic?

Farley4Fan

What topic?  It is kind of obvious that there will and should be a mute option.  UT3 is totally capable of that.

Westfall

They would be retarded not to incorporate it. The Source engine has that capability. Have we even thought about using the Source engine? Or is that shit compared to what the Unreal engine will be?

InvisibleMan999

Quote from: Westfall-US on September 23, 2007, 08:04:15 AM
They would be retarded not to incorporate it. The Source engine has that capability. Have we even thought about using the Source engine? Or is that shit compared to what the Unreal engine will be?


I got the impression that source didn't do shading well or something.

frvge

Source's lighting system sucks. Maybe it has improved with the new Episodes, but still...
Source is a last-gen engine, UE3 is next-gen.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Westfall

Quote from: frvge on September 23, 2007, 12:11:46 PM
Source's lighting system sucks. Maybe it has improved with the new Episodes, but still...
Source is a last-gen engine, UE3 is next-gen.

True

LennardF1989

Quote from: Westfall-US on September 23, 2007, 08:04:15 AM
They would be retarded not to incorporate it. The Source engine has that capability. Have we even thought about using the Source engine? Or is that shit compared to what the Unreal engine will be?

Ehm... Do you like steam?

I don't think so, the Steam services just suck and people will have to buy the mod to play online (if I remember right).
If we mod a Steam game, we also force people to buy a steam game (which means like $30 + $10 for a MP mod which doesn't even go to us). Last but not least, Source engine is WAY DIFFERENT in coding than U3.

frvge

Steam is just a platform. Plenty of other games are on it. I think it can be distributed at low or zero cost.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

Overstatement

You can pay for mods because some mods were really popular (more than Half Life itself?) so Valve hired them and started selling the mods in retail stores. You can still download the mods for free online if you have Half Life. At least that was how it was for HL1, not sure about stuff these days like TF2 and Potal.