Different abilities

Started by neth, October 26, 2007, 06:41:00 PM

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neth

1. ehm, I said nothing about classes, these are just bonuses that could be a nice innovation.
2. Binary youre totally wrong. The fact that a merc can run few metres faster cant ruin the gameplay...
   I know that CT was a great game but plz dont act like: we wont add anything significant, we wont change  anything cause it will ruin the game!

B1nArY_001

#16
Quote from: neth on October 27, 2007, 12:01:39 AM2. Binary youre totally wrong. The fact that a merc can run few metres faster cant ruin the gameplay... I know that CT was a great game but plz dont act like: we wont add anything significant, we wont change  anything cause it will ruin the game!

Not to be rude but when you've made a map for a S.A.M. and had to balance distances between objectives and hack locations get back in touch. There are a lot of issues that can arise from a merc being able to guard multiple objectives to easily. I don't know you so I won't presume to know your skill level, but if you have played any number of rounds against good players (far better than average) you should understand how vital 1-2 seconds can be.

Edit: Adding new features is great and I'm all for it, we just need to keep them within the bounds of what can be balanced easily and that the new features remain balanced AND useful. We should also probably avoid adding so many new things that it just becomes bloated.


Gawain

binary is right, the sprint ability would ruin the balance.
i can't really see any positive effect on gameplay besides people feeling like they personalized their merc/spy, and i think allowing different colors for the lights on the spy only visible to himself and his mate would work for this purpose much better, and so would do different faces for the merc (maybe you could use a picture of your own face?). if the mercs could have their own (maybe clan specific) graffiti logo like in cs (but only creatable once) would be cool, too. just doing some brainstorming about unimportant things...

MulleDK19

I would decline this suggestion!

LOL.. And as I see it Merc Survivalist = Invincible Super War Machine
Why not choose this each time? It got no negative things!

If my heart ever heals, I will make sure it'll never break again.

tigaer

#19
The only was this would work if it was choosing between a DA spy with the hacking arm and no gun and a CT spy, and two other kinds of mercs.

Right now we arn't focusing on that, but later we might try new things.

Farley4Fan

spies should ALWAYS have a speed/agility/acrobatics advantage.  It is one of their only defenses really.  If mercs were as fast as them or they were as slow as mercs, they would die, all the time.


Westfall

Maybe incorporate the chart that DA had for spies and mercs (3 sections each). As you get a higher percentage you gain better abilities, as opposed to a new leet suit or something.

Gawain

NO. same starting conditions for everyone and atleast one thing the spies can know before the game starts. STFU with this rpg/console crap.

neth

Quote from: MulleDK13 on October 27, 2007, 12:56:42 AM
I would decline this suggestion!

LOL.. And as I see it Merc Survivalist = Invincible Super War Machine
Why not choose this each time? It got no negative things!

Because it would be balanced ? Because i only gave the suggestions ?
---

I agree that there should be same starting conditions for everyone.

About running - there are many ways to make it balanced but i see your point of view, still I think abilities could be nice but it seems theres no support for this idea.

Farley4Fan

Woah, gawain, you made me laugh at how fucking stupid that post was!!  :D  Thanks.

Some of the best RPG's ever were ONLY MADE FOR THE FUCKING PC!!!  who the fuck do you think you are?  That is the stupid stereotypical shit that no one needs.  OMG IT IS COnSolE  IT muST BE a RPg!@!

But, I agree with you.  No different classes/skill types/suits of magic abilities.  I would like different skins though, but they shouldn't affect gameplay.

Gawain

oh i didn't connect rpg with console (i'm well aware of wow and gw etc). i used "/" because the both are in the same category for me: stupidity.

Succubus Dryad Of The Undying Comet

That's YOUR opinion, so keep it to yourself and speak only 'bout PS plz.

Also, the can be like 2 classes for spy and 2 for mercs, so it matches your playstyle.

Say one aggro spy (Takes less damage, needs 3 charges to die, but he has less acrobatic abilities[say no combo making, needs a stop every time he jumps :P]).
And one stealthy spy (makes noise ONLY when standing, can make acrobatic combos[say has better balance skill], but he loses 3/4 health after one charge (1,5 charge to die)).

I'd also like the elbow hits to make the characters pass out after they take 3-4 punches in their face within a time limit (3 punches in the face in 5 seconds - you sleep for 6 seconds, including wake-up time).

Farley4Fan


Vega

#29
There's way too much "Stfuing" going on around here.