Deathmatch balancing

Started by DreadStunLock, December 01, 2010, 03:51:43 PM

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VaNilla

I would suggest the main reason for that was auto-charges and overpowered MT, without that it should be fine :P

DreadStunLock

I just hope there is no Auto-Aim on the bullcharge, jesus christ I hate that thing.

antidrip

In death match   why would i not camp a room with the other 3 mercs every game  if there is no other objective ?

ArgusMercenary

Quote from: antidrip on December 09, 2010, 06:44:46 PM
In death match   why would i not camp a room with the other 3 mercs every game  if there is no other objective ?

Because it's boring

Farley4Fan

Quote from: antidrip on December 09, 2010, 06:44:46 PM
In death match   why would i not camp a room with the other 3 mercs every game  if there is no other objective ?

Well there aren't 3 other mercs unless I missed a post or something with that being a suggestion for a game mode.

ArgusMercenary

I really hated when the mercs had shotguns and started camping or the fact the only that "deathmatchers" used where Aquarius, Deftech and Warehouse. I really didn't like when they used warehouse which was probably 90% of the time I ever played deathmatch. However it doesn't matter to me if they add deathmatch or not. The people who played it were annoying on xbox. I remember this one guy who thought it was a good idea to play one spy and one merc and against the other spy and the other merc, when they started doing that, I just left before the game started.

CurdyMilk

Quote from: ArgusMercenary on December 11, 2010, 01:32:41 AM
I remember this one guy who thought it was a good idea to play one spy and one merc and against the other spy and the other merc, when they started doing that, I just left before the game started.
Hey, with PS all the options are open.  Things like this could be possible for unique game modes.

ArgusMercenary

#67
Quote from: CurdyMilk on December 11, 2010, 03:41:30 AM
Quote from: ArgusMercenary on December 11, 2010, 01:32:41 AM
I remember this one guy who thought it was a good idea to play one spy and one merc and against the other spy and the other merc, when they started doing that, I just left before the game started.
Hey, with PS all the options are open.  Things like this could be possible for unique game modes.

It's not that I didn't like it's just that it didn't work correctly in CT. The only way to distinguish who was who was by communication. I found it stupid and boring in CT though, but maybe that was just because of the guy who was hosting. Also if it ever comes to happen it should be more than just killing each other. I'd prefer if it had objectives, maybe objectives only mercs can complete and objectives only spies can complete.

Farley4Fan

I think things like Aquarius like hack panels that have a real change on the the match makes deathmatch theoretically better.  Things that give one team a real advantage would prevent camping, hopefully.

DreadStunLock

Quote from: Farley4Fan on December 11, 2010, 04:57:28 AM
I think things like Aquarius like hack panels that have a real change on the the match makes deathmatch theoretically better.  Things that give one team a real advantage would prevent camping, hopefully.

Yet those hack panels don't create a lot of advantage, due to the fact that Steam is only inside the tech room, who would be stupid enough to go there?

Pirates room only made it a bit darker, but the thing is, Torchlight was more than enough, as well as you can turn lights back on in a second.

Farley4Fan

Like Curdy said, we aren't limited to Aqua-like effects.  I'm talking panels that can't be turned back on.  Panels that would cut off access to ammo rooms, panels that could disable mercenary communication, panels that could turn on the fire sprinklers that would show lasers from traps/mines, panels that make the whole map dark, panels that make the map loud and turn on generators that would trigger the merc sound reticle constantly, panels that would block camnet views.

Things like that.

And the best part is, you spread them around the map so that camping is prevented.  Theoretically.

DreadStunLock

I actually really love that idea, If that can be implemented well, DM would be hell of a fun.

Don't forget EMP protection field like on Bank.

frvge

Realize that we can do whatever we want. The power of Kismet is enormous for things like this. The funny thing is: you will probably not even need a programmer to get the desired effects. :)
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.

DreadStunLock

Does that mean you will fire Lennard and Mulle and take over the world oO

frvge

First thing, no. Second thing: definitely yes.
Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.