equipment amount decrease every respawn (and related stuff like mask)

Started by Gawain, August 21, 2008, 02:33:15 PM

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Gawain

toal bs. early game rushes get the game going and you would only have more eq in the end if you die a lot yay  ::)

AgentX_003

ok seriously on this entire thing, why don't you just leave the game play as it is.. and leave to the devs to decide.. HENCE ITS PROJECT STEALTH.. NOT PROJECT LEMME LOOZe MOAR gADGETS   / AGGRO THE HELL OUT OF EVERYTHING..


-Thanks Murdy for da Sig <3  xD

InvisibleMan999

I don't really see the dying thing as being that big a deal.

The only time that you probably want to kill yourself for more gas mask is if the spies are aggro, but if they're aggro, then wasting a life for a refill may end up costing you the game.

Gawain

agent you moron, gtfo of my thread, kk thx bai.

@invisible: there are 2 problems with mask:
-it's a hard counter guessing game
-spies respawning very often can totally outspam your mask while careful spies can't

making mask a permanent gadget solves the first problem, having some sort of refill solves the 2nd.

Gui Brazil

Quote from: Rambo on August 25, 2008, 01:36:26 AM
toal bs. early game rushes get the game going and you would only have more eq in the end if you die a lot yay  ::)

Total bullshit is what you're saying: "you won't need equipment in the end if you're good".
What if you're playing against someone who actually knows how to open the game and it goes until the last seconds? I see you needing a whole fucking lot of equipments, then.

Gawain

that's exactly my point gui XD
if you don't die at least some times, you are totally fucked in the mid-late game. that's why i think you should get a little more eq in the beginning so that you can save it up for later if you don't die. it's not that you would get zero stuff in the late game if you die, say, 2 times...

Westfall

which is why the idea still remains imbalanced...in fact..its more than imbalanced...its not even close.


VaNilla

Simple matter is this, the majority disagree with you and in the end when it comes to making a game with input from people who understand the game genre as much as we do, a majority vote should always win. It just doesn't work at all in my opinion.

frvge

Quote from: savior2006SCDA has more bugs than a rain forest.
Quote
Treat your customers with respect you make more customers. Treat your customers like pirates, you make more pirates.


Ion.67

How about we keep the gadgets the same?


Don't be a noob. Tard.

Gawain

how about coming up with some logical arguments (like mr.mic did for the merc side) instead of personal preferences?

Succubus Dryad Of The Undying Comet

Well, logic tells me that later-game equipment (spy side) is more important than later game equipment, since spies have less objectives left, and those are guarded heavier than the early-game ones.

Gui Brazil

The logical argument is: There isn't any logic on messing up with something that is just fine.

Quote from: Rambo on August 25, 2008, 05:48:19 PM
that's exactly my point gui XD
if you don't die at least some times, you are totally fucked in the mid-late game. that's why i think you should get a little more eq in the beginning so that you can save it up for later if you don't die. it's not that you would get zero stuff in the late game if you die, say, 2 times...

Westfall covers up whatever A while Noisewater covers whatever B. Ion and I have been getting buttfucked since the beginning of the round, however, SUDDENTLY, in a glorious nooblicious movement, Westfall manages to team kill Noise, thus creating the perfect opportunity for my retarded singing team to win this glorious round! OH NO WAIT, Since I died 3 times already - and Ion isn't being any helpful either, OBVIOUSLY -, I barely have any equipment to cover Ion's butt from West's "paint n' spray".

Why should I be "punished" (yes, to me it IS punishment) for being worse? You never know if the opportunity to win will come in the first or last 5 seconds.


Quote from: Liqu1D_133 on August 26, 2008, 12:34:17 AM
Well, logic tells me that later-game equipment (spy side) is more important than later game equipment,

Uh, what?